If you've ever been involved in videogames, I'm sure you would already know how common the argument of how ' bad ' videogames are for people and how they should read more. Here is why I think videogames are not at all harmful and is actually in fact good for you.
Too much of, well, ANYTHING is bad for you. Even reading. First person ' shooter ' games train your reflexes. Games like Minecraft give you the abilities to be creative. When parents say that videogames are not healthy is any way I can gladly disagree, but they also make pretty good points.
For the other side of this argument, a pretty good point they make are how kids can sometimes shift realities from real life to videogames. It can be in fact harmful.
Although both sides have fantastic points, I think videogames aren't bad for you.
Answer:
The Giver tells Jonas this because he is thinking that maybe it would be a good idea for the whole community to have memories again, and that he could help them cope with them.
Explanation:
When The Giver tells Jonas the story of Rosemary, he tells him that when she asked for her release, all the memories she had absorbed for 5 weeks returned directly to the community all at once. This caused great chaos, and with the pain that The Giver felt and the anger, he did not want to help them.
Now, he is deep in his thoughts because if something happened to Jonas, the memories of a whole year would pass directly to the minds of each person in the community. This could be a big problem, but what if The Giver helped them this time?
It's a considerable option, and that's why he tells Jonas that they can talk more about it sometime and that he needs to think about it some more.
2. Falling, brilliance, and doom