845,245,002 is your answer.
Answer:
144
Step-by-step explanation:
i think if i am wrong dont judge
A thumb-wrestling match requires two thumbs, so we can either suppose that we need at least two people

, or allow one to thumb-wrestle one's self. In either case, we'd have

, so let's just say we need a minimum of two players.
If we add one more person to the set of players, then the first two people would need to play 1 additional match each. So

.
If we add one more person, then the first three people would again each have to play 1 more match with the new person. So

.
And so on, so that in general, the number of games needed for everyone to play exactly one match with everyone else is given recursively by
Answer:
C = a² + 2ab + b²
Step-by-step explanation:
From the diagram above,
Let the dimension of the square be
A (length) = (a + b) and B (breadth) = (a + b).
Area of the square is A*B
A * B = (a + b) * (a + b)
Area = a² + ab + ab + b²
Area = a² + 2ab + b².
Therefore the expression that defines the area of the square is a² + 2ab + b².
ZIP codes are codes utilized for the purpose of postal and adhering to the postal system. This contributes to faster process of delivering to and from the send and receiver of the mails. ZIP codes do not just apply on countries worldwide, but this also applies to the places inside these countries. Provinces and cities and have their own ZIP codes assigned to them in accordance to the ZIP code assigned to the country. This is why most mails should have a ZIP code attached to the mail and to the letter when being delivered whether it is locally delivered or internationally delivered. When addressing an envelope for delivery in the United States or Canada, the ZIP code should appear on the same line as the city and state. So the answer to the question above would be B.