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Alex17521 [72]
3 years ago
8

When do we use an if- statement ​

Computers and Technology
2 answers:
DerKrebs [107]3 years ago
8 0

Answer:

The if statement is used to check a condition and if the condition is true, we run a block of statements (called the if-block), else we process another block of statements (called the else-block). The else clause is optional.

Explanation:

wel3 years ago
3 0

Answer:

You'd use an if statement if something happens. What I mean is that {If this happens} Then that happens but if the if doesnt happen then the then doesnt happen

Explanation:

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Create two classes. The first, named Sale, holds data for a sales transaction. Its private data members include the day of the m
olya-2409 [2.1K]

Answer:

A C++ program was used in creating two classes. the code is stated below.

Explanation:

Solution

The C++ program is executed below:

#include<iostream>

using namespace std;

//declare class (will be define later)

class Salesperson;

//class Sale

class Sale

{

  //private members of class

  private:

      string day;

      double amtOfSale;

      int salesPersonId;

 //public methods

  public:

      //constructor that takes day,amount of sale and salesPersonId as parameters

      Sale(string date,double sale,int id)

      {

          //set the private members to the initial values passed

          day=date;

          amtOfSale=sale;

          salesPersonId=id;

      }    

      //declare a friend function that takes objects of the two classes as parameters

      friend void display(Sale,Salesperson);

};  

//define class Salesperson

class Salesperson

{

  //private members of the class

  private:

      int salesPersonId;

      string lastName;    

  //public methods

  public:

      //constructor that takes name and id as parameters

      Salesperson(int id,string name)

      {

          //set the members of the class with the parameters passed

          salesPersonId=id;

          lastName=name;

      }  

      //declare a friend function that takes objects of the two classes as parameters

      friend void display(Sale,Salesperson);

};

//define the friend funtion

void display(Sale saleObj,Salesperson personObj)

{

  //display the sales info using the objects of the two classes

  cout<<"\nSale #"<<saleObj.salesPersonId<<" on "<<saleObj.day<<" for $"<<saleObj.amtOfSale<<" sold by #"<<personObj.salesPersonId<<" "<<personObj.lastName;

}  

int main()

{

  //create object for Sale class and pass default values

  Sale sObj1("12/25/2016",559.95,103);

  //create object for Salesperson class and pass default values

  Salesperson pObj1(103,"Woods");

 

  //create another object for Sale class and pass default values

  Sale sObj2("11/15/2016",359.95,106);

  //create another object for Salesperson class and pass default values

  Salesperson pObj2(106,"Hansen");

  //using the friend function dislay the sales info

  display(sObj1,pObj1);

  display(sObj2,pObj2);

  return 0;

}

4 0
3 years ago
Do you watch markiplier?
ki77a [65]

Answer: Yes

Explanation: He is cool

5 0
3 years ago
Read 2 more answers
Help me help you............
KiRa [710]

Answer:

change how big or small the shape or sprite is

6 0
1 year ago
Which of the following is not regression test case? A. A representative sample of tests that will exercise all software function
AveGali [126]

Answer:

D. Low-level components are combined into clusters that perform a specific software sub-function

Explanation:

Normally, regression testing are done on a manual basis by simply re-executing a subset of the entire available test cases or it can be done automatically by utilizing playback tools or automated capture. Hence, from the options, a combination of low-level components into clusters that perform a specific sub-function does not align with how regression testing are done either manually or automatically.

6 0
3 years ago
True or false?
AnnZ [28]

Answer:

True

Explanation:

Media coding is the procedure of defining the Media codes, written symbolic and technical tools that are applied to construct or come up with the meaning in various media products or forms. It includes the proper use of the camera, setting, acting, editing, special effects, sound, color, text, visual composition, graphics, typography, and mise en scene. Hence, the fact mentioned in the question is true.

7 0
3 years ago
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