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Rasek [7]
1 year ago
10

Computers rarely make mistakes. True or false

Computers and Technology
1 answer:
Angelina_Jolie [31]1 year ago
3 0

Answer: False, everything makes mistakes, even technology.

Explanation: It's not rare for a computer to slip up and glitch. All you need to do is troubleshoot it. Hope this helps :)

You might be interested in
Select all the correct answers.
inysia [295]

Answer:

Buyers can source products from anywhere in the world.

Your purchases are delivered to the location you specify.

Explanation:

E-commerce refers to the process of buying and selling goods and services through the internet or the virtual world. The economic and business transaction done through this process constitutes electronic commerce or e-commerce.

Two advantages for buyers are that the <u>buyer can source the goods and products from all over the world and also get them delivered at the location specified</u>. This allows for an easy and effortless transaction and also saves the buyer's time and energy. With things available at just a touch of an electronic screen, the buyer can get products from anywhere and get them delivered at his/ her doorstep or for that matter, anywhere he/she wished it delivered, with no extra effort from his side.

Thus, the correct answers are the third and fourth options.

4 0
3 years ago
Write a program that calculates payments for loan system. Implement for both client and Server. - The client sends loan informat
egoroff_w [7]

Answer:

Check the explanation

Explanation:

//Define the class.

public class Loan implements java.io.Serializable {

 

//Define the variables.

private static final long serialVersionUID = 1L;

private double annualInterestRate;

private int numberOfYears;

private double loanAmount;

private java.util.Date loanDate;

//Define the default constructor.

public Loan() {

this(2.5, 1, 1000);

}

//Define the multi argument constructor.

protected Loan(double annualInterestRate, int numberOfYears,

double loanAmount) {

this.annualInterestRate = annualInterestRate;

this.numberOfYears = numberOfYears;

this.loanAmount = loanAmount;

loanDate = new java.util.Date();

}

//Define the getter and setter method.

public double getAnnualInterestRate() {

return annualInterestRate;

}

public void setAnnualInterestRate(double annualInterestRate) {

this.annualInterestRate = annualInterestRate;

}

public int getNumberOfYears() {

return numberOfYears;

}

public void setNumberOfYears(int numberOfYears) {

this.numberOfYears = numberOfYears;

}

public double getLoanAmount() {

return loanAmount;

}

public void setLoanAmount(double loanAmount) {

this.loanAmount = loanAmount;

}

//Define the method to compute the monthly payment.

public double getMonthlyPayment() {

double monthlyInterestRate = annualInterestRate / 1200;

double monthlyPayment = loanAmount * monthlyInterestRate / (1 -

(Math.pow(1 / (1 + monthlyInterestRate), numberOfYears * 12)));

return monthlyPayment;  

}

//Define the method to get the total payment.

public double getTotalPayment() {

double totalPayment = getMonthlyPayment() * numberOfYears * 12;

return totalPayment;  

}

public java.util.Date getLoanDate() {

return loanDate;

}

}

//Define the client class.

public class ClientLoan extends Application {

 

//Create the server object.

ServerLoan serverLoan;

 

//Declare the variables.

int y;

double r, a, mp=0, tp=0;

String result,d1;

 

//Create the button.

Button b = new Button("Submit");

 

//Define the method stage.

public void start(Stage primaryStage) throws Exception {

 

TimeZone.setDefault(TimeZone.getTimeZone("EST"));

TimeZone.getDefault();

d1 = "Server Started at " +new Date();

 

//Create the GUI.

Label l1=new Label("Annual Interest Rate");

Label l2 = new Label("Number Of Years:");

Label l3 = new Label("Loan Amount");

TextField t1=new TextField();

TextField t2=new TextField();

TextField t3=new TextField();

TextArea ta = new TextArea();

 

//Add the components in the gridpane.

GridPane root = new GridPane();

root.addRow(0, l1, t1);

root.addRow(1, l2, t2, b);

root.addRow(5,l3, t3);

root.addRow(6, ta);

 

//Add gridpane and text area to vbox.

VBox vb = new VBox(root, ta);

 

//Add vbox to the scene.

Scene scene=new Scene(vb,400,250);

 

//Add button click event.

b.setOnAction(value -> {

 

//Get the user input from the text field.

r = Double.parseDouble(t1.getText());

y = Integer.parseInt(t2.getText());

a = Double.parseDouble(t3.getText());

 

//Create the loan class object.

Loan obj = new Loan(r, y, a);

 

//Call the method to compute the results.

mp = obj.getMonthlyPayment();

tp = obj.getTotalPayment();

 

//Format the results.

result = "Annual Interest Rate: "+ r+"\n"+

"Number of Years: "+y+"\n"+

"Loan Amount: "+a+"\n"+

"monthlyPayment: "+mp+"\n"+

"totalPayment: "+tp;

 

//Add the result to the textarea.

ta.setText(result);

 

//Create an object of the server class.

serverLoan = new ServerLoan(this);

});

 

//Set the scene to the stage.

//Set the stage title.

//Make the scene visible.

primaryStage.setScene(scene);

primaryStage.setTitle("ClientLoan");

primaryStage.show();

}

 

//Define the main method lauch the application.

public static void main(String args[])

{  

launch(args);

}

 

//Define the server class.

class ServerLoan extends Stage {

 

//Create the client loan object.

ClientLoan parent;

 

//Create the stage object.

Stage subStage;

 

//Create the text area.

TextArea ta = new TextArea();

 

//Define the constructor.

private ServerLoan(ClientLoan aThis) {

 

//Get the time in desired timezone.

TimeZone.setDefault(TimeZone.getTimeZone("EST"));

TimeZone.getDefault();

 

//Format the date with message.

String d2 = "Connected to client at " +new Date();

 

//Initialize the object.

parent = aThis;

 

//Add the date and the result to

//the text area.

ta.setText(d1);

ta.appendText("\n"+ d2);

ta.appendText("\n"+result);

 

//Create the grouppane.

GridPane root = new GridPane();

 

//Add text area to the group pane.

root.addRow(0, ta);

 

//Initialise the stage object.

subStage = new Stage();

 

//Add gridpane to the scene.

Scene scene = new Scene(root, 400, 200);

 

//Set the scene to the stage.

//Set the stage title.

//Make the scene visible.

subStage.setScene(scene);

subStage.setTitle("ServerLoan");

subStage.show();

}

}

}

Kindly check the Output in the attached image below.

4 0
3 years ago
Read 2 more answers
What protocol suite below is the most commonly used protocol for local area network (lan) communication?
grandymaker [24]
Answer TCP/IP is the most common protocol in Local Area Networks.
3 0
4 years ago
Is “Annabelle” a true story? I mean it is fiction right?
Julli [10]
Annabelle is indeed a true story making it fiction
5 0
3 years ago
Read 2 more answers
When introducing a database into an organization, the database approach creates a more controlled and structured information flo
Karolina [17]

Answer:

a.cultural

Explanation:

Cultural impact generally refers to resistance to change in DBMS.It msu be assessed carefully. The Database management system is likely to have effect on functions,people and interactions.For example:- New roles might be given to already existing persons,new people might be hired.

8 0
3 years ago
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