Answer:
He barely used any "texture" he didn't try and create a feel of a object using texture in his art seeing it was mostly abstract.
Explanation:
But he used pointillism as a theme as well as he used soft or blurry outlines with a pale diffusion of light for a impressionist theme.
Answer:
True
Explanation:
Tweening*
You'd have to figure out the distance traveled across the screen and divide it by the amount of frames with frame-by-frame animation.
with software designed to create the inbetween frames, it's comparatively easier.