Answer: To find the area of a rectangle, multiply its height by its width. For a square you only need to find the length of one of the sides (as each side is the same length) and then multiply this by itself to find the area.
Answer:
8.025
Step-by-step explanation:
If you count the zeros in 1000, it's three. Count three starting from the back of 25. Add 0 in front of 25 to make it a three digit number. You then put the decimal point with the whole number.
Answer:
No.
Step-by-step explanation:
For polygon PQRST to be considered a scaled copy of polygon ABCDE, it means every segments of polygon ABCDE were increased proportionally by a scale factor.
The segments in polygon PQRST were not gotten using the same scale factor, hence, it is not a scaled copy of the original polygon, ABCDE.
Segment CD = 2 units, it corresponds to segment RS = 4 units. Scale factor = RS/CD = 4/2 = 2
Segment BC = 1 unit, it corresponds to segment QR = 1 unit. Scale factor = QR/BC = 1/1 = 1 units.
Varying scale factor shows polygon PQRST is not a scaled copy of polygon ABCDE.
It is 96 holes because.003 * 32000 is the number of holes that can be expected by the player.
Answer:
Loss section
Step-by-step explanation:
Given
-- cost
-- revenue
Required
Determine where n = 150 is
To do this, we substitute 150 for n in the given functions





The above shows that the revenue is greater than cost for n = 150.
This implies that, n = 15o is the loss section.