Answer:
Repetition, and regular rhythm
Explanation:
Its certainly repetition method, and repetition method is of three types which are repetition, pattern and rhythm.
Remember repetition can be boring at times as we need to read same thing again and again. However, repetition sometimes can be good like the one we are referring to, and the other one can be like placing the logo or menu at same place in all web page. And its since it creates a habit in us for reading the web pages, And hence we can understand faster, and it looks please to our eyes hence as well.
Command Specifics to a cpu or a microprocessor it is code <span />
Answer:
Offer second chances/clean slates.
Be resourceful.
Make learning active.
Be an advocate.
Pursue lifelong learning.
Answer:
A game is built from a combination of sub-tasks in order to provide the best experience to the user and make sure that the interface is comprises of only the results of the ongoing sub-tasks to provide a higher degree of data abstraction.
Data abstraction refers to the process of representing the essential information without including the background details. Rolling a dice is preferred to be a sub-task so that the user only gets to know about the result of the roll and does not have to wait for or anticipate the result. Moreover, a game may consist of n number of sub-tasks so it is not a good idea to include them in the main framework and are preferred to be abstracted.
Explanation:
Analog computer:
It works with naturaland physical values
It works upon continuous data.
Its accuracy is low.
Digital computer:
It works with digits.
It works upon discrete data.
Its accuracy is high