Answer: The difference between call by value and call by reference is that in call by value the actual parameters are passed into the function as arguments whereas in call by reference the address of the variables are sent as parameters.
Explanation:
Some examples are:
call by value
#include <stdio.h>
void swap(int, int);
int main()
{ int a = 10, b= 20;
swap(a, b);
printf("a: %d, b: %d\n", a, b);
}
void swap(int c, int d)
{
int t;
t = c; c = d; d = t;
}
OUTPUT
a: 10, b: 20
The value of a and b remain unchanged as the values are local
//call by reference
#include <stdio.h>
void swap(int*, int*);
int main()
{
int a = 10, b = 20;
swap(&a, &b); //passing the address
printf("a: %d, b: %d\n", a, b);
}
void swap(int *c, int *d)
{
int t;
t = *c; *c = *d; *d = t;
}
OUTPUT
a: 20, b: 10
due to dereferencing by the pointer the value can be changed which is call by reference
Answer: The computer does not meet minimum requirements of the software program because too much energy gets put in it
Explanation:
Good luck
Answer:If you need to use arrows in a chart, which feature or menu option of a word processing program would you use?
A.
Picture
B.
Shapes
C.
Clip Art
D.
SmartArt
E.
Charts
Explanation:
Mixed Reality expand on Augmented Reality option d: by enabling real-time interaction between real and virtual objects.
<h3>How does mixed reality expand on augmented reality?</h3>
Mixed reality is known to be one that is made up of both augmented reality and that of augmented virtuality.
Note that Mixed reality is one that acts so as to make an environment with interactive kinds of digital objects. Augmented reality needs a screen to be able to experience the augmented experience. Mixed reality is said to be experienced via the a headset.
Hence, Mixed Reality expand on Augmented Reality option d: by enabling real-time interaction between real and virtual objects.
Learn more about Augmented Reality from
brainly.com/question/9054673
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