- Art which aims to be the true, eternal reality. In the 18th and 19th centuries, this included some Neoclassical art, which emulated the forms and ideas found in classical art (Greece and Rome)
The results of Professor <em>Robert Hernandez's experiment of “Hell and High Water”</em> using Virtual Reality (VR) journalism were:
- VR could be used to move people out of natural disasters.
- Immersive virtual reality content can be created, incorporating the audiences in the news.
<h3>What is Virtual Reality journalism?</h3>
Virtual Reality journalism is a platform that ensures the combination of immersive video capture and dissemination via mobile VR players so that audiences can be brought closer to a story than on any previous platform.
The purpose of Virtual Reality journalism, for example, was to create a virtual Houston that can avert future disasters, given the high vulnerabilities of Houston to hurricanes.
Thus, the results of Professor <em>Robert Hernandez's experiment of “Hell and High Water”</em> using Virtual Reality (VR) journalism were twofold.
Learn more about Virtual Reality at brainly.com/question/16401307
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Answer:
A shot consists of a single take, which can be several seconds or several minutes long. A scene is composed of several shots, while a sequence is composed of scenes.
Explanation:
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