To make it useable, the disk first needs to be subdivided into logical volumes, then formate, so that it is readable by the systems.
The three default components listed in the inspector view of a terrain assets are: Terrain, Terrian Collider and Texture.
So the answer is Transform.
If you use the Move tool then click and drag an object while holding CTRL and Shift at the same time, it will snap the object to intersection points of the Collider; allowing stacking of objects automatically.
So the answer is Stack objects automatically.
I am not 100% on this but i think you would want a Large depth of field.
Answer:
B
Explanation:
I took the test got a 100
Answer:
students will be more attentive and active
Explanation: