Answer is 763 units thanks
<h3>
Answer: Choice B</h3>
Explanation:
Cosine is positive in quadrants I and IV, but quadrant IV isn't shaded in so we can rule out choice A.
Sine is positive in quadrants I and II. So far it looks like choice B could work. In fact, it's the answer because sin(pi/6) = 1/2 and sin(5pi/6) = 1/2. So if 0 ≤ sin(x) < 1/2, then we'd shade the region between theta = 0 and theta = pi/6; as well as the region from theta = 5pi/6 to theta = pi.
Choice C is ruled out because tangent is positive in quadrants I and III, but quadrant III isn't shaded.
Choice D is ruled out for similar reasoning as choice A. Recall that 
Answer:
Let's solve your equation step-by-step.
−4(x−5)=92
Answer:
x=−18
Step-by-step explanation:
The question involves the concept & equations associated with projectile motion.
Given:
y₁ = 1130 ft
v₁ = +46 ft/s (note positive sign indicates upwards direction)
t = 6.0 s
g = acceleration due to gravity (assumed constant for simplicity) = -32.2 ft/s²
Of the possible equations of motion, the one we'll find useful is:
y₂ = y₁ + v₁t + 1/2gt²
We can just plug and chug to define the equation of motion:
<u><em>y = (1130 ft) + (46 ft/s)t + 1/2(-32.2 ft/s²)t²</em></u>
<em>(note: if you were to calculate y using t = 6.0 s, you'd find that y = 826.4 ft, instead of 830 ft exactly because of some rounding of g and/or the initial velocity)</em>