Answer
Step-by-step explanation:
12 divided by 4=3
18-3+5-3
5 minus 3 = 2
18-3+2
18 minus 3 = 15
15+2= 17
answer is 17
Answer: The answer is 50%.
Step-by-step explanation: Given that the factory produces 126 articles in a day. After retooling, the production of the articles increased and they started producing 189 articles in a day. We need to calculate the percent increase in labour productivity.
We have,
Percent Increase in labour productivity will be equal to the percent increase in the number of articles.
Increase in the number of articles after retooling = 189 - 126 = 63.
Therefore, percent increase in the number of articles is given by

Thus, the labour productivity increased by 50%.
3x - 6y = -2
-6y = -3x - 2, divide through by -1
6y = 3x + 2, divide through by 6
y = 3x/6 + 2/6
y = x/2 + 1/3
Answer:
There are many answers applicable to this question, one of them is 368.64/2 = 184.32
Step-by-step explanation:
All you have to do is multiply 184.32 times two. You can also try this with other numbers.
(1)Draw the "y" line . It goes up and down.
<span>Make sure to mark the centimeters or quarter inches with little nobs. </span>
<span>Start at -20 and go to 10 </span>
<span>(2)Draw the "x" line. it goes side to side. </span>
<span>place the x line at the zero point of the y line. I'm sure you will see your paper looks like the letter "t". Perfectly at a right angle. you could use the corner of a book to square it. </span>
<span>Now for the maths 5x - 4y = -18. The most important symbol here is the "=" sign. </span>
<span>(3) rearrange the equation so that y is on one side of "=" and x is on the other side. </span>
<span>Remember if you add 10 to one side the of "=" , then for it to be equal, add 10 to the other. side also </span>
<span>so add 4y to both sides. add 18 to both sides . divide the whole of each side by 4. </span>
<span>5x - 4y + 4y + 18 = -18 + 4y + 18 </span>
<span>1.25x + 4.5 = y </span>
<span>(4) now write down on a peace of scrap paper, x=1, y= 5.75, x=2 y= ___ , x=3 y= ___ </span>
<span>(5) remember BEDMAS, and put 1 in the place of x and calculate what y is . </span>
<span>(6) get your ruler , line up x = 1 (ruler is going up and down) and draw a spot on what y = . Get two rulers if you must. </span>
<span>(7) </span>
<span>hey presto, you got your three points on a graph.</span>