Answer:
computer Hardware:-The physical of the computer which can be seen or touched is called computer hardware☆Computer needs these hardware devices for performing basic functions like accepting data and instructions .Example(keyboard,mouse,printer etc.)
Computer software:-The collection of programs that makes computer worked is called software☆Computer needs software to instruct tge computer hardware what to do and how to do .Example(windows 7,windows 10,Microsoft paint etc.)
Answer:
<u>B. Tip the bowl slightly, then spoon up the last bit</u>
Explanation:
Generally speaking none of the other answers made much of sense.. "tip the bowl from side to side" doesn't help you at all, neither does "Keep spooning as much as you can, then stop eating". Neither of these will help you spoon up the last little bit, <u>the most logical answer is B. "Tip the bowl slightly, then spoon up the last bit"</u>. If this is not the correct answer then it'd be D, but I don't believe/feel that it's "poor etiquette" to "leave the last little bit".
Answer:
It is an object. And this is because an object has the data and procedures that defines how it is going to react when it is going to be activated. The data is the details about the object, and it explains what the object actually is. And the procedures are the details of the functions that the particular objects can perform. Like for a hospital, data can be mentioning list of medication services they provide, and procedure can be like registering for any medication service, the complete process.
Explanation:
The answer is self explanatory.
Answer
Procedural programming, Object-oriented programming
Explanation
Procedural programming is a type of computer programming language that specifies a series of well structured steps and procedures within its development period of time. It contains a systematic order of statements, functions and commands to complete a computational task or program. It is centered on creating procedures. While object oriented programming is a programming language that is centered on creating objects rather that actions and data rather than logic.. It has four principles which are inheritance, polymorphism, abstraction and Encapsulation