1answer.
Ask question
Login Signup
Ask question
All categories
  • English
  • Mathematics
  • Social Studies
  • Business
  • History
  • Health
  • Geography
  • Biology
  • Physics
  • Chemistry
  • Computers and Technology
  • Arts
  • World Languages
  • Spanish
  • French
  • German
  • Advanced Placement (AP)
  • SAT
  • Medicine
  • Law
  • Engineering
Lapatulllka [165]
3 years ago
6

Analyze means to:

English
1 answer:
Molodets [167]3 years ago
5 0
Make a mathmatecal, chemical, or grammatical study of
You might be interested in
Please help me ;-;<br><br> i already know u wont help this shibe;c
pshichka [43]
I would say b and c, since unfasten and clench are basically antonyms and those answers both have antonyms
8 0
4 years ago
According to the article “how video games effect the Brain”Hanna nicholes maintains that:
aivan3 [116]

Answer:

At a glance, more than 150 million people in the United States play video games regularly, or for at least 3 hours per week. The average American gamer is a 35-year-old adult, with 72 percent of gamers aged 18 or older. For video game use by children, most parents – 71 percent – indicate that video games have a positive influence on their child’s life.

Video game sales continue to increase year on year. In 2016, the video game industry sold more than 24.5 billion games – up from 23.2 billion in 2015, and 21.4 billion in 2014.

The top three best-selling video games of 2016 were Call of Duty: Infinite Warfare, Battlefield 1, and Grand Theft Auto V. These games fall into the first-person shooter or action-adventure genres – the top two genres, accounting for 27.5 percent and 22.5 percent of sales, respectively. First-person shooter and action genres often stand accused of stirring aggression and causing violence and addiction.

Decades of research examining video gaming and violence have failed to reach a consensus among scientists. Scientists have been unable to find a causal link between playing video games and acts of violence in the real world.

A growing body of evidence, however, shows that video gaming can affect the brain and, furthermore, cause changes in many regions of the brain.

Scientists have recently collected and summarized results from 116 scientific studies to determine how video games can influence our brains and behaviors. The findings of their review were published in Frontiers in Human Neuroscience.

“Games have sometimes been praised or demonized, often without real data backing up those claims. Moreover, gaming is a popular activity, so everyone seems to have strong opinions on the topic,” says Marc Palaus, first author of the review.

By looking at all research to date, Palaus and the team aimed to observe whether any trends had emerged with regard to how video games impact the structure and activity of the brain. A total of 22 of the reviewed studies explored structural changes in the brain and 100 studies analyzed changes in brain functionality and behavior.

Results of the studies indicate that playing video games not only changes how our brains perform but also their structure.

For example, video game use is known to affect attention. The studies included in the review show that video game players display improvements in several types of attention, including sustained attention and selective attention. Furthermore, the regions of the brain that play a role in attention are more efficient in gamers compared with non-gamers, and they require less activation to stay focused on demanding tasks.

Evidence also demonstrates that playing video games increases the size and competence of parts of the brain responsible for visuospatial skills – a person’s ability to identify visual and spatial relationships among objects. In long-term gamers and individuals who had volunteered to follow a video game training plan, the right hippocampus was enlarged.

Researchers have discovered that video gaming can be addictive – a phenomenon known as “Internet gaming disorder.”

In gaming addicts, there are functional and structural alterations in the neural reward system – a group of structures associated with feeling pleasure, learning, and motivation. Exposing video game addicts to game-related cues that cause cravings, and monitoring their brain responses, highlighted these changes – changes that are also seen in other addictive disorders.

“We focused on how the brain reacts to video game exposure, but these effects do not always translate to real-life changes,” notes Palaus. The research into the effects of video gaming is still in its infancy and scientists are still scrutinizing what aspects of gaming impact what brain regions and how.

“It’s likely that video games have both positive (on attention, visual and motor skills) and negative aspects (risk of addiction), and it is essential we embrace this complexity,” Palaus continues.

Hope this helps, have a nice day/night! :D

6 0
3 years ago
What would be a good way for Rudy to change the sentence "This is a very, very good thing" to better fit with the rest of the re
Nastasia [14]

Answer:

Using "very" twice is a bit redundant, so she could say

"This is a very good thing", or "This is a great report"

7 0
3 years ago
Read 2 more answers
Mr. Osorio is a science teacher who is making a presentation to the school board to address the problems of low student interest
Bad White [126]

Answer:Mr. Osorio is a science teacher who is making a presentation to the school board to address the problems of low student interest and even lower student test scores in science. As an answer to these problems, he presents an argument that all science classes should go to at least one field trip per quarter, beginning with a trip to the newest roller coaster ride in the state! How could he BEST connect the passage, A Screamingly Good Science Lesson to his argument?A)as a counter-argument that field trips can be inexpensive and safeB)as a counter-argument to demonstrate science is as important as social studiesC)as an example of an activity that can teach science and be fun at the same timeD)as an example that potential energy and kinetic energy are valid topics of study

Explanation:

7 0
3 years ago
Read 2 more answers
Which of the following is not a reason for nnaemeka’s objection to the girl his father has chosen?
denis23 [38]
<span>she is of a different tribe, this makes him uncomfortable. He wants a wife from the same tribe. This will allow him more social acceptance and greater social mobility. He wants a partner who will help him succeed in life and will support and uphold his values and his standing in society. There are other choices within his own tribe that he would be more open to and with whom he would rather make an alliance. It would be better to find a wife and life partner from his own tribe, this would make raising children easier and life would proceed more smoothly. His wife would be more quickly accepted into his life and family and this would promote a more peaceful life for him and a brighter future.</span>
8 0
3 years ago
Read 2 more answers
Other questions:
  • What is the best definition of setting
    11·1 answer
  • حرا<br>what is Preposition?​
    10·1 answer
  • 25 POINTS!!!! HELP SOON!!!! Write a procedural essay with media that is 1 ½–2 pages in length. Clearly state your topic, and inc
    7·1 answer
  • According to Hurston when did she become colored?
    14·2 answers
  • In coleridges lines to a beautiful spring in a village
    9·1 answer
  • PLEASE HELP ASAP.
    15·1 answer
  • Click to read the passage from Macbeth, by William Shakespeare. Then
    12·2 answers
  • Please help
    7·1 answer
  • What’s the answer????
    14·1 answer
  • Which sentence best expresses the author's point of view toward the
    13·1 answer
Add answer
Login
Not registered? Fast signup
Signup
Login Signup
Ask question!