Answer:
#include <iostream>
using namespace std;
int main(){
int a, b, c;
cout<<"Enter three integers: ";
cin>>a>>b>>c;
if(a<=b && a<=c){
cout<<"Smallest: "<<a; }
else if(b<=a && b<=c){
cout<<"Smallest: "<<b; }
else{
cout<<"Smallest: "<<c; }
return 0;
}
Explanation:
This line declares three integer variables a, b and c
int a, b, c;
This line prompts the user for three integer inputs
cout<<"Enter three integers: ";
This line gets the inputs
cin>>a>>b>>c;
This checks if the first is the smallest
if(a<=b && a<=c){
If yes, it prints the first as the smallest
cout<<"Smallest: "<<a; }
This checks if the second is the smallest
else if(b<=a && b<=c){
If yes, it prints the second as the smallest
cout<<"Smallest: "<<b; }
If the above conditions are not true, then the third number is printed as the smallest
<em> else{</em>
<em> cout<<"Smallest: "<<c;</em>
<em> }</em>
<em />
<span>But this doesn't work for everything; many programs need to reside on the same physical drive as Windows. Heavy-duty apps like Office and Photoshop, for instance, are inextricably tied to the operating system; you could theoretically install them on your flash drive, but they wouldn't run on any other PC.
Hope this helps! :)
</span>
The appropriate response is Enlarger. All enlargers comprise a light source, typically a glowing light, a condenser or translucent screen to give even brightening, a holder for the negative or straightforwardness, and a particular focal point for projection. The light goes through a film holder, which holds the uncovered and created photographic negative or straightforwardness.
Answer:
A window is a separate viewing area on a computer display screen in a system that allows multiple viewing areas as part of a graphical user interface ( GUI ). Windows are managed by a windows manager as part of a windowing system . A window can usually be resized by the user.