Answer:
Time Complexity of Problem - O(n)
Explanation:
When n= 1024 time taken is t. on a particular computer.
When computer is 8 times faster in same time t , n can be equal to 8192. It means on increasing processing speed input grows linearly.
When computer is 8 times slow then with same time t , n will be 128 which is (1/8)th time 1024.
It means with increase in processing speed by x factor time taken will decrease by (1/x) factor. Or input size can be increased by x times. This signifies that time taken by program grows linearly with input size n. Therefore time complexity of problem will be O(n).
If we double the speed of original machine then we can solve problems of size 2n in time t.
The answer is A. good luck
Answer:
The answer is E, which is Nonrepudiation
Explanation:
Nonrepudiation is the confidence attached to the fact that someone cannot deny something. It directs to the ability to ensure that a party to a contract or a communication cannot deny the authenticity of their signature on a document or the sending of a message that they originated.
Answer:
A. Corrupted or missing display driver
Explanation:
The most likely reason for this problem would be a corrupted or missing display driver. The display driver is in charge of grabbing the information from the graphic card and adjusting all the necessary settings so that all of the graphic card's power is able to be utilized. Missing or corrupt drivers can cause errors such as laggy display, wrong resolution/minimum resolution, missing display settings, etc. A graphic card failure on the other hand would show no image on the screen whatsoever when turning on the computer.
Answer:
TCP
Explanation:
In the OSI Model's seven layers, a transmission control protocol (TCP). Which basically means, if a packet of information requested to be received gets lost and does not make it to it's destination. This protocol exists for the recievent user to request another packet of the one missing. This way no information is lost.
When this action cannot find the correct packet. This instance is called packet loss, and can cause many bugs and visual glitches in games or software needing the information from those packets.