The two access modes that are used when opening a file for input and output when pickling are rb and wb.
<h3>What is pickling?</h3>
Pickle is generally used in Python to serialize and deserialize a Python object structure. In other words, it is the act of transforming a Python object into a byte stream in order to save it to a file/database, maintain program state across sessions, or transport data over a network. By unpickling the pickled byte stream, the original object hierarchy can be recreated. This entire procedure is comparable to object serialization in Java or .Net.
When a byte stream is unpickled, the pickle module first makes an instance of the original object before populating it with the right data. To accomplish this, the byte stream only carries data relevant to the original object instance.
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Answer:
The program displays 5 4 3 2 1 and then raises an Array Index Out Of Bounds Exception.
Explanation:
A sample of code output is attached.
The code snippet contain xMethod that takes an array and array length as argument.
In the given snippet, the array {1, 2, 3, 4, 5} and length (5) is passed as argument to the method.
First the method display the element of the array in reverse order
System.out.print(" " + x[length - 1]);
and then the method call itself again. This displays
5 from x[4]
4 from x[3]
3 from x[2]
2 from x[1]
1 from x[0]
but after displaying 1, when it tries to call the method again, an array index out of bound exception is thrown because it will try accessing an element from the array when it is already exhausted.
Answer: The answer is anonymity
Explanation: i had the same question on my test.
Answer:
public class MagicSquare {
public static void main(String[] args) {
int[][] square = {
{ 8, 11, 14, 1},
{13, 2, 7,12},
{ 3, 16, 9, 6},
{10, 5, 4, 15}
};
System.out.printf("The square %s a magic square. %n",
(isMagicSquare(square) ? "is" : "is not"));
}
public static boolean isMagicSquare(int[][] square) {
if(square.length != square[0].length) {
return false;
}
int sum = 0;
for(int i = 0; i < square[0].length; ++i) {
sum += square[0][i];
}
int d1 = 0, d2 = 0;
for(int i = 0; i < square.length; ++i) {
int row_sum = 0;
int col_sum = 0;
for(int j = 0; j < square[0].length; ++j) {
if(i == j) {
d1 += square[i][j];
}
if(j == square.length-i-1) {
d2 += square[i][j];
}
row_sum += square[i][j];
col_sum += square[j][i];
}
if(row_sum != sum || col_sum != sum) {
return false;
}
}
return d1 == sum && d2 == sum;
}
}