A graphics processing unit. (GPU)
Answer:
dynamic pricing
Explanation:
cheaper and more efficient
Answer:
float time_hourly=(time_min/60);
float speed_mph=(distance_mil/time_hourly);
Explanation:
I have taken a float variable time_hourly to convert the time given in minutes in hours.We need to divide the time in minutes by sixty since there are 60 minutes in an hour.
I have taken a float variable speed_mph to calculate the speed.Since we know the speed is distance/time and provided the distance is in miles and the time is in hours.
the technique used is Data Validation