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Sedbober [7]
3 years ago
7

In the case below, the original source material is given along with a sample of student work. Determine the type of plagiarism b

y clicking the appropriate radio button. Original Source Material Student Version Cobbling together elements from the previous definition and whittling away the unnecessary bits leaves us with the following definitions: A game is a system in which players engage in an artificial conflict, defined by rules, that results in a quantifiable outcome. This definition structurally resembles that of Avedon and Sutton-Smith, but contains concepts from many of the other authors as well. References: Salen, K., & Zimmerman, E. (2004). Rules of play: Game design fundamentals. Cambridge, Massachusetts: The MIT Press. Salen and Zimmerman (2004) reviewed many of the major writers on games and simulations and synthesized the following definitions: "A game is a system in which players engage in an artificial conflict, defined by rules, that results in a quantifiable outcome" (p. 80). They contended that some simulations are not games but that most games are some form of simulation. References: Salen, K., & Zimmerman, E. (2004). Rules of play: Game design fundamentals. Cambridge, Massachusetts: The MIT Press. Which of the following is true for the Student Version above? Word-for-Word plagiarism Paraphrasing plagiarism This is not plagiarism
Computers and Technology
1 answer:
ki77a [65]3 years ago
6 0

Answer:

This is not plagiarism

Explanation:

The student version clearly references the author source. Although the definition is the same, the reference is added, so it is not plagiarism. This would be plagiarism if the student did not cite the source, or if he/she paraphrased the meaning of the original excerpt. There is no need to reference authors that have been referenced in the original source.

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int myArray-11,3,-8,30,-2,0,5,7,-100,44); Write a loop statement to display the positive numbers each on a separate line like th
dexar [7]

Answer:

#include <iostream>

using namespace std;

int main()

{

 int myArray[] = {-11,3,-8,30,-2,0,5,7,-100,44};

 int n = sizeof(myArray)/sizeof(myArray[0]);

 for(int i=0;i<n;i++){

     if(myArray[i]>=0){

         cout<<myArray[i]<<endl;

     }

 }

  return 0;

}

Explanation:

First include the library iostream in c++ programming for using the input/output function.

Then, create the main function and define the array with the elements which contain both positive element as well negative elements.

after, use the for loop for traversing the array and inside the loop take the conditional statement for check if element in the array is positive.. if it true then print the element on the screen with separate line.

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Help me this questions I will Brainly the one who correct them all .
Eddi Din [679]
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4 years ago
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Maurinko [17]

Answer:

Microsoft PowerPoint software

Explanation:

PowerPoint is the worlds mosth popular program to create slides and charts for the office stuffs .

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Answer:

Option (a) is the correct answer of this question.

Explanation:

E-Learning means that Electronic Learning. It covers a broad spectrum of applications, including online and computer-based training (CBT) and public networks.E-Learning is learning to use new technology to navigate curricula beyond a conventional classroom is known as Electronic learning.

  • E-learning is a nurturing environment that allows use of information and communication technologies (ICTs) as a pedagogical tool.
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<u>There are two types of E-learning are known as</u>:-

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A weakness of a system, process, or architecture that could lead to compromised information or unauthorized access is known as a
Anna11 [10]

Answer: vulnerability

Explanation:

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