Here you go plz mark brainlist
Answer:
Following are the code to the given question:
#include <iostream>//header file
using namespace std;
class Window //defining a class Window
{
private:
int width, height;//defining integer variable
public:
friend ostream& operator << (ostream& stm, Window& width)//defining a friend function that takes two parameters
{
return stm<<"a ("<<width.width<<" x "<<width.height<<") window"; //use return keyword that return its values
}
Window(int width, int height): width(width), height(height)//defining parameterized constructor that inherit width and height in its parameters
{}
};
int main() //Main method
{
Window w(80,90);//calling class constructor
cout<<w;//print object value
return 0;
}
Output:
a (80 x 90) window
Explanation:
In the above code, a class "Window" is defined that uses a friend function "ostream& operator" is declared that uses the "ostrea&" as a data type to hold two-variable "stm and w" in its parameter, and declared the parameterized constructor to hold value by inheriting width and height in its parameters.
Inside the main method, a class object is created that calls the constructor and uses the print method to print object value.
Answer: (A) Look at engagement rate for targeting and focus on the methods with the highest view through rate
Explanation:
TrueView video enables to post ads in social sites however it is paid by the sponsor only if the ad is viewed fully or in some cases it is viewed only upto 30s of the total size of the video.
So in order to have a larger viewer engagement it is necessary for it to focus on the methods which would garner it highest views.
So option A is correct.
Option B and c are not correct these options would not cater to the needs of the viewer.
Answer:
There are usually three stages to writing a program: Coding. Compiling. Debugging.