Answer:
The missing options are:
A. The time that teenagers spend with digital media negatively impacts their ability to make sense of longer and more complex written material.
B. Teenagers are not developing the social skills they need to succeed in the world, as digital devices encourage them to spend time alone.
C. Fast-paced games and constantly updating social media makes it difficult for teenagers to be entertained by paper media, such as books and magazines.
D. The time that teenagers spend playing video games or on social media takes away from their commitment to their studies, negatively affecting their grades.
<u>The answer is </u><u>A</u>
Explanation:
The central idea is that teenagers spend less time reading for pleasure, which includes reading books, magazines, or newspapers and more time on the internet or social media. As a consequence, they do not develop critical thinking skills, do not reflect enough on topics, do not comprehend long texts, and find it hard to read them.
The text mentions other changes during the years but insists that the one with the more negative impact is the decrease in reading for pleasure.
The answer for this question is
B<span>. She wants to find out who she is besides a wife and mother</span>
Answer:
Tragedy is a genre of story in which a hero is brought down by his/her own flaws, usually by ordinary human flaws – flaws like greed, over-ambition, or even an excess of love, honor, or loyalty. The hero is successful, respected, and happy. But he has some tragic flaw that will ultimately cause his downfall. Tragedy is something unexpected that happens, and in the end something bad happens to a character that shocks, and saddens us.
This is different than some stories that are just sad, because a tragedy is something bad unexpected. Meanwhile something sad happens because of how the plot is happening. This means you can tell it is angst and was going to happen either way.
Explanation: