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PIT_PIT [208]
3 years ago
13

Explain how communication is smooth and efficient working​

Computers and Technology
2 answers:
ohaa [14]3 years ago
8 0

Answer:

To communicate effectively, you need to avoid distractions and stay focused. Inconsistent body language. Nonverbal communication should reinforce what is being said, not contradict it. If you say one thing, but your body language says something else, your listener will likely feel that you're being dishonest.

OlgaM077 [116]3 years ago
6 0

Answer:

technology was a game changer when communication was instant no matter how far away you are from greenland to anartica you message will be sent

Explanation:

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Decide what activity is most appropriate based on the temperature. If the temperature is greater than 80 degrees, then display t
Ede4ka [16]

Answer:

Here is the C++ program:

#include <iostream> //to use input output functions

using namespace std; //to access objects like cin cout

int main(){// start of main function

   int temp; //declare a variable to store value for temperature

   cout<<"Enter temperature: "; //prompts user to enter temperature

   cin>>temp; //reads value of temp from user

   if(temp>80) //if temperature is greater than 80 degrees

     { cout<<"Go swimming";    } //displays Go swimming

   else if(temp<=80&&temp>=60) //if temperature is between 60 and 80

         {   cout<<"Go biking";    } //displays Go biking

   else //if temperature is less than 60 degress

   cout<<"Go for a walk"; } //displays Go for a walk

Explanation:

The program prompts the user to enter value of temperature. It stores the value of temperature in temp variable. Then the first if condition checks if the value of temp is greater than 80. If it evaluates to true, then the print statement inside the body of this if statement executes which is "Go swimming". If this condition evaluates to false then program moves to the else if condition which checks if the value of temp is between 60 and 80. There is a logical operator AND (&&) is used between both expressions to check temperature between two ranges. If it evaluates to true, then the print statement inside the body of this if statement executes which is "Go biking". If this condition evaluates to false then program moves to the else part which has a print statement that displays "Go for a walk" on output screen. The screenshot of program along with its output is attached.

6 0
3 years ago
Authorization is a set of rights defined for a subject and an object. They are based on the subject’s identity.a. Trueb. False
SVEN [57.7K]

Answer:

True

Explanation:

Authorization is a set of rights defined for a subject and an object. They are based on the subject’s identity.a. Trueb. False

Authorization is a set of rights defined for a subject and an object.

Authorization is a security mechanism used to determine user/client privileges or access levels related to system resources, including computer programs, files, services, data and application features. Authorization is normally preceded by authentication for user identity verification.

4 0
3 years ago
Is a processor is be the same speed as the chips on the motherboard??​
Andrei [34K]

Explanation:

A computer's speed and processing power aren't attributable to a single component. It takes a number of pieces of hardware working together to determine your computer's overall performance. The key is how well, and how quickly, all the important components communicate with each other to perform actions.

7 0
3 years ago
Read 2 more answers
As each layer of the OSI model adds its encapsulation header and/or footer, the ______ gets larger until it reaches the physical
aleksklad [387]

Answer:

Message

Explanation:

  • The Application layer creates a message. The Application layer passes the message to the Presentation layer.
  • The Presentation layer encapsulates the message by adding information to it. Information is usually added only at the beginning of the message (called a header); however, some layers also add material at the end of the message (called a footer)
  • The process of passing the message down and adding layer-specific information continues until the message reaches the Physical layer.
  • At the Physical layer, the message is converted into electrical impulses that represent bits and is transmitted over the physical connection.  
  • The receiving computer captures the bits from the physical connection and re-creates the message in the Physical layer.  
  • The Physical layer converts the message from bits into a Data Link frame and sends the message up to the Data Link layer.
  • The Data Link layer strips its information and sends the message up to the Network layer.
  • This process of deencapsulation is performed until the message reaches the Application layer.
  • When the message reaches the Application layer, the data in the message is sent to the intended software recipient.
5 0
3 years ago
Im building my first gaming pc, got any part suggestions or tips?
ladessa [460]

Answer:

You should find a good game engine that is not hard. Unity and Unreal are some good ones.

You should also search for the programming language you like the most, and use engines that use that specific language.

5 0
3 years ago
Read 2 more answers
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