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Vera_Pavlovna [14]
2 years ago
14

Which protocol is responsible for transporting files between a client and a server?

Computers and Technology
2 answers:
Vladimir [108]2 years ago
8 0

Answer:

FTP

Explanation:

FTP stands for File Transfer Protocol.

Anastasy [175]2 years ago
3 0
Abcdefghijklmnopqrstuvwxyz
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Given two int variables distance and speed, write an expression that divides distance by speed using floating point arithmetic,
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Answer:

float(distance) / speed

Explanation:

Given the variable <em>distance</em> and <em>speed</em> in a program that hold a integer value respectively.  We can perform the division between the two variable using / operator. Since both distance and speed are integers, we need to convert one of them to float type to perform the floating point arithmetic. Otherwise the division output will be rounded up to the nearest integer which is not a desired result.

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4 years ago
An oil slick occurs when an underwater refinery pipe ruptures, pumping oil into the water. The spilled oil sits on top of the wa
yaroslaw [1]

Answer:

Here the code is given as follows,

Explanation:

#include <iostream>

#include <iomanip>

using namespace std;

const double CUBIC_CENTIMETERS_IN_ONE_GALLON = 3785.41;

const double CENTIMETERS_IN_ONE_KILOMETER = 100000.00;

double oilSlickArea(double oilThick,

double oilReleasedRate, double spilTimeInHours);

int main()

{

double oilThickness;

double oilReleasedGallonsPerMinute;

int slickDays;

double spillArea = 0.0;

cout << fixed << showpoint << setprecision(8);

cout << "Enter the oil spill rate per minute (in gallons): ";

cin >> oilReleasedGallonsPerMinute;

cout << endl;

cout << "Enter oil thickness on top of the water (in centimeters): ";

cin >> oilThickness;

cout << endl;

cout << "Enter the number of days for which you want to know "

<< "the area covered by the spilled oil: ";

cin >> slickDays;

cout << endl;

cout << "Oil slick area after each day for " << slickDays << "days."

<< endl << endl;

cout << setw(5) << " " << setw(20) << left << "Slick Area in"

<< setw(20) << left << " Volume of Oil in" << endl;

cout << setw(5) << left << "Day " << setw(20) << left << "Square Kilometers"

<< setw(20) << left << " in Gallons" << endl;

for (int i = 1; i <= slickDays; i++)

{

spillArea = spillArea + oilSlickArea(oilThickness,

oilReleasedGallonsPerMinute, 60 * 24);

cout << setw(4) << left << i << " " << setw(12)

<< setprecision(8) << spillArea / (CENTIMETERS_IN_ONE_KILOMETER * CENTIMETERS_IN_ONE_KILOMETER)

<< " " << setprecision(2)

<< right << setw (15) << (oilReleasedGallonsPerMinute * 60 * 24 * i) << endl;

}

return 0;

}

double oilSlickArea(double oilThick,

double oilReleasedRate, double spilTimeInHours)

{

double oilVolumeInGallons;

double oilVolumeInCubicCentimeters;

double spillArea;

oilVolumeInGallons = oilReleasedRate * spilTimeInHours;

oilVolumeInCubicCentimeters = oilVolumeInGallons * CUBIC_CENTIMETERS_IN_ONE_GALLON;

spillArea = oilVolumeInCubicCentimeters / oilThick;

return spillArea;

}

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3 years ago
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Vinil7 [7]

The process wherein it required the photographer to have a tent or darkroom handy so that chemicals could be mixed quickly and used while still wet is called photographic printing or print processing.

This process uses chemically sensitized paper to produce a final image on paper for viewing.

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