Answer:
press and hold
Explanation:
When you press and hold, some open a menu where you can add a link
Answer:
Answer explained below
Explanation:
a. A country has a capital city.------------ aggregation(city is part of country)
b. A dining philosopher uses a fork. ----------- association(philosopher and fork are different entities)
c. A file is an ordinary file or a directory file. ------- generalization( both ordinary and directory files are having attributes of files)
d. Files contain records.--------- aggregation( records are part of File)
e. A polygon is composed of an ordered set of points. ----------- aggregation( points are parts of polygon)
f. A drawing object is text, a geometrical object, or a group. --------- generalization( text and geometrical objects are drawing object)
g. A person uses a computer language on a project. -------- aggregation( person and computer language are part of project)
h. Modems and keyboards are input/output devices. -------- aggregation( Modems and keyboards both are I/O devices)
i. Classes may have several attributes.------- aggregation( attributes are part of classes)
j. A person plays for a team in a certain year. ----------- aggregation(player is part of team)
k. A route connects two cities. --------- aggregation( route consists of two cities)
l. A student takes a course from a professor. ----------- association( student and course are separate entities)
Answer:
(A)constructor called, destructor called, constructor called, destructor called.
Explanation:
In the class definition we have created a constructor which prints constructor called and a destructor which prints destructor called.Since the class contains default constructors and destructors but when we define constructor and destructor in the class defaults are removed from the class.In the code the loop is running 2 times creating a object so constructor is called when that iteration finishes it deletes that object so destructor is called and it is happening 2 times.
Answer:
B C++
Explanation:
The two most common languages for game designers to learn are C++ and Java, although other languages are popular (such as C# for Unity). Another type of programming you may hear referred to is scripting, but that essentially comes down to a type of systems programming.
Answer:
I'm sorry if I wasn't here to help you, but I'm glad you solved it ;)
Explanation: