False,
" I am talking about 20-30+ millions lines of code, software at the scale and complexity of Autodesk Maya for example.
If you freeze the development as long as it needs to be, can you actually fix all the bugs until there is simply not a single bug, if such a thing could be verified by computers? What are the arguments for and against the existence of a bug-free system?
Because there is some notion that every fix you make creates more bugs, but I don't think that's true.
By bugs I meant from the simplest typos in the UI, to more serious preventative bugs that has no workaround. For example a particular scripting function calculates normal incorrectly. Also even when there are workarounds, the problem still has to be fixed. So you could say you can do this particular thing manually instead of using the provided function but that function still has to be fixed."
work cited:
https://softwareengineering.stackexchange.com/questions/195571/is-it-possible-to-reach-absolute-zero-bug-state-for-large-scale-software
You're probably looking for DHCP (Dynamic Host Configuration Protocol).
False.
If you were to interchange one another it would be VERY life threatening.
Answer:
d. involves analyzing end-user business requirements in order to refine project goals
Explanation:
In the software development life cycle, the implementation stage is the stage where the computer programmers begin the actual coding of the application required by the end-user. At this stage, the developer takes into account the needs and specifications of the customer.
For example, if the end-user wants a software application that can track payment records, the researcher at this stage begins using the right software to code programs that can effect this function.
Answer:
The three fundamental principles underlying the use of mnemonics are imagination, association, and location.
Explanation: