I think the correct answer is
(A) changing in abiotic factors
Best answer is C) Observe how others dress.
SInce the dress code is unwritten, you won't find it in the company handbook or the website. Dressing how you want is a very "millennial" thing to do, but it might not score you any points at the office. The safest bet is to observe how others dress to get an idea of the expectations.
Answer:
D) none of the above
Explanation:
The first step in self-instruction involves specifying a goal and defining the behavior to be changed.
People have a habit of paying close attention to the lives and behavior of those around them, but they forget to self-assess, recognize their behavior, set their goals, and reflect on what points of their behavior should be changed so that the goals are achieved.
One of the points of self-instruction is self-awareness, and you can manage yourself only if you are aware of its potentials and limitations. When these points of your personality are recognized it will be possible to set the goals you want to achieve and what you must change in your behavior so that you can accomplish what you want.
Answer:
Tanya's mother signs her child up for volunteer work at the local hospital after school.
Explanation:
The social manager is an individual who holds the responsibility of representing a person (usually an artist or celebrity) or company across social channels as the main representative of the artist or brand. S/He works in the area of looking for good deals, signing of the contract, managing artistes or brands, and as well providing advice and guidance required to strengthen their public presence.
Hence, in this case, an example of a parent serving as a social manager in the socialization of generosity is " Tanya's mother signs her child up for volunteer work at the local hospital after school."
Irreversibility refers to the preoperational child's tendency to "believe that what has been done cannot be undone".
Irreversibility is a phase in early child advancement in which a kid erroneously trusts that activities can't be turned around or fixed. For instance, if a three-year-old kid sees somebody straighten a ball of play dough, he won't comprehend that the batter can without much of a stretch be changed into a ball. Kids regularly develop past this phase by age seven.