Answer:
Each tag starts with a tag opener (a less than sign) and ends with a tag closer (a greater than sign).
Explanation:
Each tag starts with a tag opener (a less than sign) and ends with a tag closer (a greater than sign). Many tags have corresponding closing tags which identical except for a slash after the tag opener. (For example, the TITLE tag).
Some tags take parameters, called attributes. The attributes are given after the tag, separated by spaces. Certain attributes have an effect simply by their presence, others are followed by an equals sign and a value. (See the Anchor tag, for example). The names of tags and attributes are not case sensitive: they may be in lower, upper, or mixed case with exactly the same meaning. (In this document they are generally represented in upper case.)
Currently HTML documents are transmitted without the normal SGML framing tags, but if these are included parsers will ignore them.
Answer:
Game Boy!
Explanation:
Game Boy was a very popular gaming system used by children around the world (especially US and Japan). It marked the childhoods of many.
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Answer:
Strategy
Explanation:
The strategic design pattern is defined as the behavioral design pattern that enables the selecting of a algorithm for the runtime. Here the code receives a run-time instructions regarding the family of the algorithms to be used.
In the context, the strategic pattern is used for the application for implementing OverdraftCheckingAccount class. And the main aspect of this strategic pattern is the reusability of the code. It is behavioral pattern.
Answer:
ii. break
Explanation:
In Computer programming, a loop can be defined as a sequence of instructions that are executed repeatedly until a specific condition is true or for a certain number of times.
This ultimately implies that, a loop is a programming structure that continually repeats a sequence of instructions until a specific condition is true (met) or for a definite number of times.
Basically, there are three (3) main types of loop in programming and these includes;
I. For loop.
II. While loop.
III. Repeat.
Since loops continually repeats a sequence of instructions until a specific condition is true (met), it is a best practice to ensure that the loop breaks at some point to avoid an infinite loop. An infinite loop typically causes a software program to crash.
Thus, the break command is used by programmers to prevent an infinite loop or terminate a current loop immediately.
Hence, the command to get out of the loop is break.
True, simulation programs can use a range of integer values to mimic variability in the simulation.
What are simulation programs ?
The foundation of simulation software is the process of simulating a genuine phenomena using a set of mathematical equations. In essence, it's a program that enables the user to simulate a process while still observing it in action.
It is theoretically possible to simulate on a computer any phenomenon that can be reduced to numerical values and equations.
Identifying the most crucial elements that have an impact on the simulation's objectives is one of the tricks to creating useful simulations.
Therefore, simulation programs can use a range of integer values to mimic variability in the simulation.
You can learn more about simulation programs from the given link:
brainly.com/question/27159343
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