Answer:
it is in active voice.....
"Of the modes of persuasion furnished by the spoken word there are three kinds. The first kind depends on the personal character of the speaker [ethos]; the second on putting the audience into a certain frame of mind [pathos]; the third on the proof, or apparent proof, provided by the words of the speech itself [logos]. Persuasion is achieved by the speaker's personal character when the speech is so spoken as to make us think him credible."
Ethos (sometimes called an appeal to ethics), then, is used as a means of convincing an audience via the authority or credibility of the persuader, be it a notable or experienced figure in the field or even a popular celebrity.
Pathos (appeal to emotion) is a way of convincing an audience of an argument by creating an emotional response to an impassioned plea or a convincing story.
Logos (appeal to logic) is a way of persuading an audience with reason, using facts and figures.
The poetry form that Shakespear uses in the prologue and dialogue In Romeo and Juliet, when they met, is A) Blank verse, and even farther is <span> unrhymed iambic pentameter. Hope this was helpful and have a great day!</span>
Answer:
Some examples I found to describe the steps that led to the success of Nintendo's Mario Brothers' games are how Nintendo introduced the character and went on from there. Mario was originally a carpenter in Donkey Kong named "Jumpman" but after using the nickname of Mario, they made it the official name. The devs must've loved the name, because then in 1983 Mario got his own game revealing his twin brother, Luigi. The slow reveal of his brother and him having his own game added a story to this character and a lot of people were into it. So much so that Mario and Luigi found themselves in arcades and peoples homes in 1985. This made the Super Mario Bros. game even more out and available to anyone in an arcade or store. Because of this the game started to grown even more and was becoming a top hit for so many people. In 1990, an american survey saw that children recognized Mario more than they recognized Mickey Mouse. If this wasn't enough, in 1996 Mario 64, a three-dimensional game staring none other than Mario, has been recognized as a major influence in the gaming community. In conclusion, from a carpenter in Donkey Kong to the possibly biggest game in history, Mario took many important steps to get where it still is today.
Explanation:
This was my answer, hope it helps.
Some words describe main character is I, he, him