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Alecsey [184]
2 years ago
12

Which part of the computer is responsible for managing memory allocation for all applications

Computers and Technology
1 answer:
vovikov84 [41]2 years ago
7 0

Answer:

Option B

Explanation:

The operating system is the type of software that is responsible for managing the processor time and also the memory allocation in the system. The operating system mainldeals with the processor time by scheduling the processor work done in the system.

The OS mainly controls the system and then schedule the execution of various types of function by the central processing unit (CPU). It also controls the memory allocation in the system.

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How would you describe enterprise computing
umka21 [38]

Answer:

It depends on the project that you are doing. If the project is on a computer and it takes effort yes it would be enterprise.

Sorry if I made no sense hopefully I helped you have a great day! :]

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3 years ago
Footnotes and endnotes can be used to explain information in more detail, add opinions or comments, or to cite sources in the do
adell [148]
Well thats false. They are only notes, not extra details.
8 0
2 years ago
Select the correct answer.
kogti [31]

the answer is E. ............

5 0
3 years ago
Read 2 more answers
Create two classes. The first, named Sale, holds data for a sales transaction. Its private data members include the day of the m
olya-2409 [2.1K]

Answer:

A C++ program was used in creating two classes. the code is stated below.

Explanation:

Solution

The C++ program is executed below:

#include<iostream>

using namespace std;

//declare class (will be define later)

class Salesperson;

//class Sale

class Sale

{

  //private members of class

  private:

      string day;

      double amtOfSale;

      int salesPersonId;

 //public methods

  public:

      //constructor that takes day,amount of sale and salesPersonId as parameters

      Sale(string date,double sale,int id)

      {

          //set the private members to the initial values passed

          day=date;

          amtOfSale=sale;

          salesPersonId=id;

      }    

      //declare a friend function that takes objects of the two classes as parameters

      friend void display(Sale,Salesperson);

};  

//define class Salesperson

class Salesperson

{

  //private members of the class

  private:

      int salesPersonId;

      string lastName;    

  //public methods

  public:

      //constructor that takes name and id as parameters

      Salesperson(int id,string name)

      {

          //set the members of the class with the parameters passed

          salesPersonId=id;

          lastName=name;

      }  

      //declare a friend function that takes objects of the two classes as parameters

      friend void display(Sale,Salesperson);

};

//define the friend funtion

void display(Sale saleObj,Salesperson personObj)

{

  //display the sales info using the objects of the two classes

  cout<<"\nSale #"<<saleObj.salesPersonId<<" on "<<saleObj.day<<" for $"<<saleObj.amtOfSale<<" sold by #"<<personObj.salesPersonId<<" "<<personObj.lastName;

}  

int main()

{

  //create object for Sale class and pass default values

  Sale sObj1("12/25/2016",559.95,103);

  //create object for Salesperson class and pass default values

  Salesperson pObj1(103,"Woods");

 

  //create another object for Sale class and pass default values

  Sale sObj2("11/15/2016",359.95,106);

  //create another object for Salesperson class and pass default values

  Salesperson pObj2(106,"Hansen");

  //using the friend function dislay the sales info

  display(sObj1,pObj1);

  display(sObj2,pObj2);

  return 0;

}

4 0
3 years ago
What items should you evaluate when scouting the facilities at a shooting location?
Fiesta28 [93]

I would evaluate baggage and personal belongings, rooms or closets, people's clothing, and if anyone has a weapon.

3 0
3 years ago
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