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aleksklad [387]
2 years ago
11

5. What characteristic of video games do not make them works of art, according to some art critics?

Arts
1 answer:
nasty-shy [4]2 years ago
4 0
The very first video games were the result of experiments and hobbies in the 50s and 60s, created within university confines. They were mostly created out of boredom and were no more sophisticated than monotone blocks or blips on Cathode Ray Tubes. Their function was simple: to facilitate competition between others or with oneself.
Soon the concept became commercial, and as time went by, competition, consumer demand and technological advances fueled the evolution of video games. Increases in storage permitted more content. Greater memory and processing speeds allowed complex movement and visual effects to improve. Simple moveable objects gave way to vaguely recognizable characters. A single screen of activity grew into "side-scrolling," and eventually movement through simulated three-dimensional space. Inevitably, all these developments became the source for the growth of narrative in video games.
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motikmotik

Answer:

Explanation:

Well in I’m a fellow beginner digital artist. And when we create characters we think it out and draw on different layers. But of course when things go wrong we interpret it into the drawing to make it a perfection. But when making a oc (original character) we also think about the characters personalities. So it helps us think about what kind of clothing they wear,there facial expression and there body shape. For example lets say your making a character who is a little bossy. What i would do is that i would make them a style like brown hair with a strip of pink or blue. So what I’m trying to get across is that when your doing digital art and drawing the characters,draw what you think is right.

Sorry if its not the answer your looking for, but please don’t delete it...

Hope it helps! :D

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