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s2008m [1.1K]
4 years ago
10

SHOW ALL YOUR WORK. REMEMBER THAT PROGRAM SEGMENTS ARE TO BE WRITTEN IN JAVA. Assume that the classes listed in the Java Quick R

eference have been imported where appropriate. Unless otherwise noted in the question, assume that parameters in method calls are not null and that methods are called only when their preconditions are satisfied. In writing solutions for each question, you may use any of the accessible methods that are listed in classes defined in that question. Writing significant amounts of code that can be replaced by a call to one of these methods will not receive full credit. A mathematical sequence is an ordered list of numbers. This question involves a sequence called a hailstone sequence. Ifnis the value of a term in the sequence, then the following rules are used to find the next term, if one exists. If n is 1, the sequence terminates. If n is even, then the next term is n2. If n is odd, then the next term is 3n 1. For this question, assume that when the rules are applied, the sequence will eventually terminate with the termn

Computers and Technology
1 answer:
Ne4ueva [31]4 years ago
5 0

Answer:

Check the explanation

Explanation:

CODE:-

import java.util.*;

class UserName{

  ArrayList<String> possibleNames;

  UserName(String firstName, String lastName){

      if(this.isValidName(firstName) && this.isValidName(lastName)){

          possibleNames = new ArrayList<String>();

          for(int i=1;i<firstName.length()+1;i++){

              possibleNames.add(lastName+firstName.substring(0,i));

          }  

      }else{

          System.out.println("firstName and lastName must contain letters only.");

      }

  }

  public boolean isUsed(String name, String[] arr){

      for(int i=0;i<arr.length;i++){

          if(name.equals(arr[i]))

              return true;

      }

      return false;

  }

  public void setAvailableUserNames(String[] usedNames){

      String[] names = new String[this.possibleNames.size()];

      names = this.possibleNames.toArray(names);

      for(int i=0;i<usedNames.length;i++){

          if(isUsed(usedNames[i],names)){

              int index = this.possibleNames.indexOf(usedNames[i]);

              this.possibleNames.remove(index);

              names = new String[this.possibleNames.size()];

              names = this.possibleNames.toArray(names);

          }

      }

  }

  public boolean isValidName(String str){

      if(str.length()==0) return false;

      for(int i=0;i<str.length();i++){

          if(str.charAt(i)<'a'||str.charAt(i)>'z' && (str.charAt(i)<'A' || str.charAt(i)>'Z'))

              return false;

      }

      return true;

  }

  public static void main(String[] args) {

      UserName person1 = new UserName("john","smith");

      System.out.println(person1.possibleNames);

      String[] used = {"harta","hartm","harty"};

      UserName person2 = new UserName("mary","hart");

      System.out.println("possibleNames before removing: "+person2.possibleNames);

      person2.setAvailableUserNames(used);

      System.out.println("possibleNames after removing: "+person2.possibleNames);

  }

}

Kindly check the attached image below for the code output.

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For this lab you will write a class to create a user-defined type called Shapes to represent different shapes, their perimeters
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<h2>Answer:</h2>

<u />

========= Shape.java  ===========

//import the Scanner class

import java.util.Scanner;

public class Shape{

   //required fields

  private String shape;

   private double area;

   private double perimeter;

   //default constructor

  public Shape(){

       this.shape = "unknown";

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   }

   //constructor with one parameter

   public Shape(String shape){

       this.setShape(shape);

       this.area = 0.0;

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   }

   //accessors and mutators

  public void setShape(String shape){

       this.shape = shape;

   }

  public String getShape(){

       return this.shape;

   }

   public double getPerimeter(){

       return this.perimeter;

   }

  public double getArea(){

       return this.area;

   }

  public void setPerimeter(Scanner scr){

       if(this.getShape().equals("circle")){

           System.out.println("Enter the radius of the circle");

           double radius = scr.nextDouble();

           this.perimeter = 2 * 3.142 * radius;

       }

       else if(this.getShape().equals("rectangle")){

           System.out.println("Enter the width");

           double width = scr.nextDouble();

           System.out.println("Enter the height");

           double height = scr.nextDouble();

           this.perimeter = 2 * (width + height);

       }

       else if(this.getShape().equals("square")){

           System.out.println("Enter the height or width");

           double height = scr.nextDouble();

           this.perimeter = 4 * height;

       }

       else if(this.getShape().equals("unknown")){

           System.out.println("You must define a shape first before calculating perimeter");

           this.perimeter = 0.0;

       }

       else {

           System.out.println("You must define a shape first before calculating perimeter");

           this.perimeter = 0.0;

       }

   }

   public void setArea(Scanner scr){

       if(this.getShape().equals("circle")){

           System.out.println("Enter the radius of the circle");

           double radius = scr.nextDouble();

           this.area = 3.142 * radius * radius;

       }

       else if(this.getShape().equals("rectangle")){

           System.out.println("Enter the width");

           double width = scr.nextDouble();

           System.out.println("Enter the height");

           double height = scr.nextDouble();

           this.area = width * height;

       }

       else if(this.getShape().equals("square")){

           System.out.println("Enter the height or width");

           double height = scr.nextDouble();

           this.area = height * height;

       }

       else if(this.getShape().equals("unknown")){

           System.out.println("You must define a shape first before calculating area");

           this.area = 0.0;

       }

       else {

           System.out.println("You must define a shape first before calculating area");

           this.area = 0.0;

       }

   }

   //Own methods

   //1. Method to show the properties of a shape

   public void showProperties(){

       System.out.println();

       System.out.println("The properties of the shape are");

       System.out.println("Shape : " + this.getShape());

       System.out.println("Perimeter : " + this.getPerimeter());

       System.out.println("Area : " + this.getArea());

   

   }

   //2. Method to find and show the difference between the area and perimeter of a shape

   public void getDifference(){

       double diff = this.getArea() - this.getPerimeter();

       System.out.println();

       System.out.println("The difference is " + diff);

   }

}

========= ShapeTest.java  ===========

import java.util.Scanner;

public class ShapeTest {

   public static void main(String [] args){

       Scanner scanner = new Scanner(System.in);

       // create an unknown shape

       Shape shape_unknown = new Shape();

       //get the shape

       System.out.println("The shape is " + shape_unknown.getShape());

       //set the area

       shape_unknown.setArea(scanner);

       //get the area

       System.out.println("The area is " + shape_unknown.getArea());

       //set the perimeter

       shape_unknown.setPerimeter(scanner);

       //get the perimeter

       System.out.println("The perimeter is " + shape_unknown.getPerimeter());

       // create another shape - circle

       Shape shape_circle = new Shape("circle");

       //set the area

       shape_circle.setArea(scanner);

       //get the area

       System.out.println("The area is " + shape_circle.getArea());

       //set the perimeter

       shape_circle.setPerimeter(scanner);

       //get the area

       System.out.println("The perimeter is " + shape_circle.getArea());

       //get the properties

       shape_circle.showProperties();

       //get the difference between area and perimeter

       shape_circle.getDifference();

   }

}

<h2>Sample output:</h2>

The shape is unknown

You must define a shape first before calculating area

The area is 0.0

You must define a shape first before calculating perimeter

The perimeter is 0.0

Enter the radius of the circle

>> 12

The area is 452.448

Enter the radius of the circle

>> 12

The perimeter is 452.448

The properties of the shape are

Shape : circle

Perimeter : 75.408

Area : 452.448

The difference is 377.03999999999996

<h2>Explanation:</h2>

The code above is written in Java. It contains comments explaining important parts of the code. Please go through the code for more explanations. For better formatting, the sample output together with the code files have also been attached to this response.

Download java
<span class="sg-text sg-text--link sg-text--bold sg-text--link-disabled sg-text--blue-dark"> java </span>
<span class="sg-text sg-text--link sg-text--bold sg-text--link-disabled sg-text--blue-dark"> java </span>
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