<em>Given - a+b+c = 0</em>
<em>To prove that- </em>
<em>a²/bc + b²/ac + c²/ab = 3</em>
<em>Now we know that</em>
<em>when x+y+z = 0,</em>
<em>then x³+y³+z³ = 3xyz</em>
<em>that means</em>
<em> (x³+y³+z³)/xyz = 3 ---- eq 1)</em>
<em>Lets solve for LHS</em>
<em>LHS = a²/bc + b²/ac + c²/ab</em>
<em>we can write it as LHS = a³/abc + b³/abc + c</em><em>³</em><em>/abc</em>
<em>by multiplying missing denominators,</em>
<em>now take common abc from denominator and you'll get,</em>
<em>LHS = (a³+b³+c³)/abc --- eq (2)</em>
<em>Comparing one and two we can say that</em>
<em>(a³+b³+c³)/abc = 3</em>
<em>Hence proved,</em>
<em>a²/bc + b²/ac + c²/ab = 3</em>
Answer:
949.2
Step-by-step explanation:
To solve this equation, you must use P.E.M.D.A.S...
First, solve 7x9 and 5x2...
7x9= 63 5x2 = 10
So...
1000+50-36+63+8÷10+1
Next, solve 8÷10 and get 0.8
So...
1000+50-36+63+0.8+1
Then, solve 1000 + 50, and 36+63, and that result with 0.8 and that with 1.
So...
1050-100.8
The Solve!
949.2
Hope this helps!
<em>-kiniwih426</em>
Sine, Cosine, Tangent, Cosecant (opposite of Sine), Secant (opposite of Cosine), and Cotangent (opposite of Tangent)
Answer:
The most suitable experimental simulation to find the probability of getting the six toys is by rolling the dice and recording the occurrences.
Step-by-step explanation:
As there are a total of 6 different dinosaurs, the probability of each of them is given as
P(X=one dinosaur)=1/6
In order to design an experiment, as the data is completely random and unknown, thus the experiment is designed such that the probability of individual option is 1/6.
In this regard the most suitable option is rolling a dice, numerous times and recording the occurrences accordingly.
So to find 6% of 299.99, you should multiply it by 0.06%. Therefore you get about 17.99 which is the total tax. Add 299.99(total) and 17.99(tax) together, and you final answer should be around $317.98