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adoni [48]
2 years ago
14

Why wont my account update from Expert to Ace? I have all the points and branliests to be Ace but it wont update

Computers and Technology
2 answers:
grin007 [14]2 years ago
8 0

Answer:

Maybe you don't have all the points and brainliests needed. Double check and if you actually don't, try to reload your device. If it still isn't working, there is something wrong with your device.

Explanation:

PLEASE MARK ME AS BRAINLIEST I REALLY WANT TO LEVEL UP

Zigmanuir [339]2 years ago
3 0

Answer:

brainly moderator will do it soon, it takes them awhile. they go through everyones. so if its not updated by next week, then you ask them about it

Explanation:

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Jennifer stays fit by playing games that track the movement of her body. Which platform features such a physical interface featu
Usimov [2.4K]

Answer:

kinect xbox 360.

Explanation:

for example- just dance

7 0
3 years ago
Which of the following is applicable during a hostile act:
Elanso [62]
Your question has been up too long, a moderator may have to delete it.
we will contact moderators to find your question and remove it, and hopefully, they will refund the points, which is not up to me.
<span>thank you for using brainly.</span>
3 0
2 years ago
5)What are the differences in the function calls between the four member functions of the Shape class below?void Shape::member(S
Stells [14]

Answer:

void Shape :: member ( Shape s1, Shape s2 ) ; // pass by value

void Shape :: member ( Shape *s1, Shape *s2 ) ; // pass by pointer

void Shape :: member ( Shape& s1, Shape& s2 ) const ; // pass by reference

void Shape :: member ( const Shape& s1, const Shape& s2 ) ; // pass by const reference

void Shape :: member ( const Shape& s1, const Shape& s2 ) const ; // plus the function is const

Explanation:

void Shape :: member ( Shape s1, Shape s2 ) ; // pass by value

The s1 and s2 objects are passed by value as there is no * or & sign with them. If any change is made to s1 or s2 object, there will not be any change to the original object.

void Shape :: member ( Shape *s1, Shape *s2 ) ; // pass by pointer

The s1 and s2 objects are passed by pointer as there is a * sign and not & sign with them. If any change is made to s1 or s2 object, there will be a change to the original object.

void Shape :: member ( Shape& s1, Shape& s2 ) const ; // pass by reference

The s1 and s2 objects are passed by reference  as there is a & sign and not * sign with them. If any change is made to s1 or s2 object.

void Shape :: member ( const Shape& s1, const Shape& s2 ) ; // pass by const reference

The s1 and s2 objects are passed by reference  as there is a & sign and not * sign with them. The major change is the usage of const keyword here. Const keyword restricts us so we cannot make any change to s1 or s2 object.

void Shape :: member ( const Shape& s1, const Shape& s2 ) const ; // plus the function is const

The s1 and s2 objects are passed by reference  as there is a & sign and not * sign with them. const keyword restricts us so we cannot make any change to s1 or s2 object as well as the Shape function itself.

5 0
3 years ago
What’s my password for this app
FrozenT [24]

Answer:

I guess there isnt any password!

Explanation:

7 0
3 years ago
Read 2 more answers
In ________- key encryption, two keys, known as a key pair, are created, where one key is used for coding and the other key for
Pavel [41]
In Encryption - ........
7 0
3 years ago
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