Some of the options in this question are not correct; here is the correct and complete question:
In order for a fictionalized story to be based on real events, the author should include
A. Characters with strong feelings
B. Historical material
C. A narrator
D. Dialogue
The correct answer is B. Historical material
Explanation:
Stories, novels, and poems are said to be based on real events if these include or are inspired by real people, settings, or historical events. This includes using any historical material and adapting it to create a story. For example, the play "The Tragedy of Julius Caesar" written by Shakespeare is a play based on real events as it includes real characters such as Julius Caesar and some of the events in it are based on historical events.
According to this, the element that is necessary to make a story to be based on real events is historical material. Also, others such as a narrator, dialogue, or characters with strong feelings can be found in most stories including those that are completely fictionalized.
Answer: B
The internet would allow businesses to easily expand globally with the help of social media and the ever expanding resources being poured onto the internet, reaching customers anywhere in the world.
Answer:
all of them are responsibilities
Explanation:
Answer:
Distributed memory systems
Distributed memory systems use multiple computers to solve a common problem, with computation distributed among the connected computers (nodes) and using message-passing to communicate between the nodes.
Explanation:
Answer:
Explanation:
The following code is written in Java. It creates the Rectangle class with the height and width variables. The constructor takes these variables as parameters to create Rectangle objects. It creates the get_perimeter method that sums up two of each side in order to get the perimeter of the Rectangle. A get_area method multiplies the height by the width to get the area. Finally, a resize method takes in a double factor variable and multiplies the height and the width by the factor to get a resized Rectangle object.
class Rectangle {
double height, width;
public Rectangle(double height, double width) {
this.height = height;
this.width = width;
}
public double get_perimeter() {
return (this.height + this.height + this.width + this.width);
}
public double get_area() {
return (this.height * this.width);
}
public void resize(double factor) {
this.height *= factor;
this.width *= factor;
}
}