Answer:
See explaination
Explanation:
Keep two iterators, i (for nuts array) and j (for bolts array).
while(i < n and j < n) {
if nuts[i] == bolts[j] {
We have a case where sizes match, output/return
}
else if nuts[i] < bolts[j] {
this means that size of nut is smaller than that of bolt and we should go to the next bigger nut, i.e., i+=1
}
else {
this means that size of bolt is smaller than that of nut and we should go to the next bigger bolt, i.e., j+=1
}
}
Since we go to each index in both the array only once, the algorithm take O(n) time.
Answer:
<h3>Norman only likes to stuff birds, not other animals.</h3>
Answer: E. class, objects
Explanation:
<em>A </em><em><u>class</u></em><em> is the blueprint for </em><em><u>objects</u></em><em> having similar attributes.</em>
As much as classifying something means to define it based on the characteristics that is has that are similar to other things in that class, so also is a class here.
A class is the blueprint or rather template for making objects that have similar attributes which means that the class therefore gives the object its various attributes and its behavior.
Text = “ I really like owls. Did you know that an owls eyes are more than twice as big as the eyes of other birds of comparable weight? And that when an owl partially closes its eyes during the day, it is just blocking out light? Sometimes I wish I could be an owl.
word = ‘owl’
texts = text.lower()
owlist = list(texts.split())
count = text.count(word)
num = [owlist, count] #num has no meaning just random var
print(num)
Alter in anyway you want so that you can succeed. ✌