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Elodia [21]
3 years ago
14

Identify the following as True or False.

Computers and Technology
1 answer:
Leni [432]3 years ago
5 0

Answer:

The answer to this question as follows:

1) False

2) False

3) True

Explanation:

The description of the above option as follows

  • In option 1, A single character variable must be contained in one quote mark, but it is based on the alphabet, which is a specific device, and the price of a continued character varies from one device to another, that's why it is false.
  • In option 2, This option is wrong because in assembly language the identifier value must not exceed the length than 247 characters.
  • In option 3, It is correct because in the variable declaration the first char should be a letter, _, @ or $letter. A total of 1-247 characters. The default case is insensitive.

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In what decade was photography invented? the 1800s the 1820s the 1840s the 1860s
frutty [35]

Answer:

In the year 1820's

It is B

4 0
2 years ago
13) What are the benefits and detriments of each of the following? Consider both the systems and the programmers’ levels. a. Sym
dsp73

Answer:

Automatic and Explicit Buffering.

In the case of explicit buffering, the length of the queue is provided while in automatic buffering the queue size needs to be indefinite. In automatic buffering there is no need to block the sender while coping the message. While in explicit buffering the sender is blocked for the space in queue.

No memory is being wasted in explicit buffering.

Send by Copy and Send by Reference.

By using the send by copy method, the receiver is not able to change the state of parameter while send by reference allow. The advantage of using the send by reference method is that it allows to change a centralized application to its distributed version.

Fixed-sized and Variable-sized Messages.

In fixed size messaging refers, the buffer size is fixed. This means only a particular number of messages can only be supported by the fixed size buffer. The drawback of the fixed size messages is that they must be a part of fixed size buffer. These are not a part of variable size buffer. The advantage of variable size message is that the length of the message is variable means not fixed. The buffer length is unknown. The shared memory is being used by the variable size messages.

Explanation:

5 0
3 years ago
If an application written for an earlier version of Windows doesn't run correctly the operating system can emulate its own older
n200080 [17]

Answer:

The answer is b) Right-clicking the program icon, clicking Properties, and then applying the required settings on the Compatibility tab.

Explanation:

If you have to run an application on a specific operating system, you have to configure the compatibility by accessing in its Properties, then Compatibility tab, and configure the operating system properly.

7 0
3 years ago
"assignment is to create a program that will read a value from an array, and then place this value in another array with the loc
White raven [17]

Answer:

#include <iostream>//including libraries

using namespace std;

int main()

{

int arr[6] = { 0,1,2,3,4,5 };//make sure size of arr is 1 less than secArr

int secArr[7];//second array (1 element bigger)

for (int i = 0;i < 6;i++)//looping through each element (6 times)

{

 secArr[i + 1] = arr[i];//transferring elements to second array and shifting by 1 cell

 cout << secArr[i + 1] << endl;//printing elements of second array

}

return 0;//terminating program

}

Explanation:

The array size can range from any number. just make sure to keep arr one less than secArr. This is because we need the room for the extra element. This task is to help you understand how array work and how to parse through them using loops. For loops are the best for this task because even if you think intuitively, they work for as long as there are items in the array. and you can define the size yourself.

5 0
3 years ago
2. Why do old video games have large pixels and images with jagged edges?
egoroff_w [7]

Answer:

A

Explanation:

cuz yea

3 0
1 year ago
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