Answer:
vertex shader is performed, while on each pixel, fragment shader is achieved. The shader fragment is implemented after the implementation of shader vertex
Explanation:
A shader fragment is the same as a shader for pixels.
A major distinction is that a shader of the vertex can alter the vertices characteristics. whixch are the end points of polygon
On the other side, the fragment shader is responsible for the display of the pixels between the vertices. They are interpolated by particular guidelines between the specified vertices.
On each vertex, vertex shader is performed, while on each pixel, fragment shader is achieved. The shader fragment is implemented after the implementation of shader vertex
Answer:
I disagree and I will tell you why because there was study based on video games and seniors and the theory was that they play games to keep there minds active. I will give you an example let's say you were in a situation and you learned how to make or create something from playing video games, in closeur video games can help us in problems
Answer:
Computer ethics is a field of applied ethics that addresses ethical issues in the use, design and management of information technology and in the formulation of ethical policies for its regulation in society.
B. Loosening the drain plug with a screwdriver
IT WILL NOT BE 234.6 FOR PF GANG JUST TOOK THE TEST