Answer:
The answer is "Option 2"
Explanation:
In the given question the answer is "array bounds checking", It Checks the limits by providing a way, that Specifies whether a value is inside those limits has been used. It is a variable, that falls into a given class or function called as an array index of array, that's why all option are wrong, that is explained as follows:
- In option 1, It uses provides security, that's why it is wrong.
- In option 3, It works on the bits, that's why it is not correct.
- In option 4, It uses two thing that is "array bound checks and sub-script of bond", that's why it is wrong.
1. Based on Scenario A, the packets should be encapsulated in multiple frames to minimize the re-transmission overhead.
This is because there will be the need to re-transmit the packets because the network environment is not reliable and accurate. Therefore, a single frame may be too costly when the need for re-transmission arises.
2. Based on Scenario B, the packets should be encapsulated in a single frame because of the high level of network reliability and accuracy.
There will not be further need to re-transmit the packets in a highly reliable and accurate network environment. This environment makes a single frame better.
Encapsulation involves the process of wrapping code and data together within a class so that data is protected and access to code is restricted.
With encapsulation, each layer:
- provides a service to the layer above it
- communicates with a corresponding receiving node
Thus, in a reliable and accurate network environment, single frames should be used to enhance transmission and minimize re-transmission overhead.
Learn more about data encapsulation here: brainly.com/question/23382725
I think the answer is B. Because if you multiply 6x8 it’s 48 divided by 2 equals 24
Probably the anti virus, so you don't get a virus from downloading the anti spyware program.
Answer:
The correct answer to this question is "Name".
Explanation:
In the programming language, the object is a part of the object-oriented programming language (oops).In all (oops) programming language we use class and object. where class is a collection of data member and member function, and object is a real-world entity. An Object is an instance of a Class. When a class is created, no memory is assigned but when we create the object of the class then memory is allocated.
In this question except option (d), all options are wrong.