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Leokris [45]
2 years ago
7

Many who move to business-oriented information security were formerly__________ who were often involved in national security or

cybersecurity .
Computers and Technology
1 answer:
kirill [66]2 years ago
5 0

Answer:

The information security function

Explanation:

Many who move to business-oriented information security were formerly_____ who were often involved in national security or cybersecurity . All of the above The information security function

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_____ refers to a computing environment where software and storage are provided as an Internet service and accessed with a Web b
vampirchik [111]

Answer:

Cloud Computing.

Explanation:

Cloud computing refers to an environment that is computing oriented where the storage and the software are provided as a service of internet and they are accessed with a web browser.There is no direct active management by the user.It is available to many user over the internet.

Hence we conclude that the answer to this question is Cloud Computing.

4 0
4 years ago
Which of the following software is cloud-based? OpenOffice Writer Word 2013 Word Online Word Perfect\
evablogger [386]
I think its open office
3 0
3 years ago
Read 2 more answers
Numerous engineering and scientific applications require finding solutions to a set of equations. Ex: 8x + 7y = 38 and 3x - 5y =
Gre4nikov [31]

The brute strength method determines if each x and y value satisfies both conditions. To do this, we must iterate through each result in the specified range and insert them into both models.

<h3>What are Elegant mathematical technique?</h3>

ALGORITHM :

1. Take the values of all coefficients and SET flag = FALSE

2. Run a FOR loop for x in range (-10, 11). 11 won't be included.

2a. Inside the first FOR, start the y FOR loop in range(-10,11). 11 won't be included

2b. Inside the y FOR loop, check IF for a particular value of x and y both the equations satisfied.

2c. If yes, set flag TRUE and print values of x and y.

2d. ELSE the flag stays FALSE.

END FOR Y

END FOR X

3. Check if flag = FALSE, then print NO SOLUTION

PYTHON CODE :

a=int(input()) #taking input for each coefficient

b=int(input())

c= int(input())

a1= int(input())

b1= int(input())

c1= int(input())

flag = False

for x in range(-10,11): #checking for all values of x in range -10 to 10

for y in range(-10,11): #checking for all values of x in range -10 to 10

if (a  x + b  y – c == 0) and (a1*x + b1*y - c1 == 0) : #checking if the x and y values satisfy the equation

flag = True #setting the flag if solution is found

print('Solution : x = {-10, 10}, y = {-10, 10}'.format(x,y)) #if they satisfy print x & y

if flag = False : #if flag stays false, that means there is no solution

print('No solution')

OUTPUT : The output is given below.

More about the Elegant mathematical technique link is given below.

brainly.com/question/27934739

#SPJ1

4 0
3 years ago
A(n) _____ allows a user to choose specific files to back up, regardless of whether or not the files have been changed.
Anna35 [415]
<span>A selective backup allows a user to choose specific files to back up, regardless of whether or not the files have been changed.</span>
7 0
3 years ago
Write a Java program that generates GUI (Graphical User Interface). Your program should provide labels and textfields to a user
Alla [95]

Answer:

import javafx.application.Application;

import javafx.stage.Stage;

import javafx.scene.Scene;

import javafx.scene.control.Tab;

import javafx.scene.control.TabPane;

import javafx.scene.layout.StackPane;

import java.util.ArrayList;

public class Assignment6 extends Application {

private TabPane tabPane;

private CreatePane createPane;

private SelectPane selectPane;

private ArrayList<Club> clubList;

public void start(Stage stage) {

StackPane root = new StackPane();

//clubList to be used in both createPane & selectPane

clubList = new ArrayList<Club>();

selectPane = new SelectPane(clubList);

createPane = new CreatePane(clubList, selectPane);

tabPane = new TabPane();

Tab tab1 = new Tab();

tab1.setText("Club Creation");

tab1.setContent(createPane);

Tab tab2 = new Tab();

tab2.setText("Club Selection");

tab2.setContent(selectPane);

tabPane.getSelectionModel().select(0);

tabPane.getTabs().addAll(tab1, tab2);

root.getChildren().add(tabPane);

Scene scene = new Scene(root, 900, 400);

stage.setTitle("Club Selection Apps");

stage.setScene(scene);

stage.show();

}

public static void main(String[] args)

{

launch(args);

}

}

import java.util.ArrayList;

import javafx.scene.layout.HBox;

import javafx.event.ActionEvent; //**Need to import

import javafx.event.EventHandler; //**Need to import

public class CreatePane extends HBox {

ArrayList<Club> clubList;

private SelectPane selectPane;

//constructor

public CreatePane(ArrayList<Club> list, SelectPane sePane) {

this.clubList = list;

this.selectPane = sePane;

}

//using the toString method of the Club class.

//It also does error checking in case any of the textfields are empty,

//or a non-numeric value was entered for its number of members

private class ButtonHandler implements EventHandler<ActionEvent> {

//Override the abstact method handle()

public void handle(ActionEvent event) {

//declare any necessary local variables here

//---

//when a text field is empty and the button is pushed

//if ( //---- )

//{

//handle the case here

//}

//else //for all other cases

//{

//when a non-numeric value was entered for its number of

members

//and the button is pushed

//you will need to use try & catch block to catch

//the NumberFormatException

//When a club of an existing club name in the list

//was attempted to be added, do not add it to the list

//and display a message "Club not added - duplicate"

//at the end, don't forget to update the new arrayList

//information on the SelectPanel

//}

} //end of handle() method

} //end of ButtonHandler class

}

import javafx.scene.control.Label;

import javafx.scene.control.CheckBox;

import javafx.scene.layout.*;

import javafx.event.ActionEvent; //**Need to import

import javafx.event.EventHandler; //**Need to import

import java.util.ArrayList;

import javafx.collections.ObservableList;

import javafx.scene.Node;

//import all other necessary javafx classes here

public class SelectPane extends BorderPane {

private ArrayList<Club> clubList;

//constructor

public SelectPane(ArrayList<Club> list) {

//initialize instance variables

this.clubList = list;

//set up the layout

//create an empty pane where you can add check boxes later

//SelectPane is a BorderPane - add the components here

} //end of constructor

//This method uses the newly added parameter Club object

//to create a CheckBox and add it to a pane created in the constructor

//Such check box needs to be linked to its handler class

public void updateClubList(Club newClub)

{

//-------

}

//create a SelectionHandler class

private class SelectionHandler implements EventHandler<ActionEvent> {

//Override the abstact method handle()

public void handle(ActionEvent event){

//When any radio button is selected or unselected

//the total number of members of selected clubs should be updated

//and displayed using a label.

}

} //end of SelectHandler class

} //end of SelectPane class

public class Club {

private String clubName;

private int numberOfMembers;

private String university;

//Constructor to initialize all member variables

public Club() {

clubName = "?";

university = "?";

numberOfMembers = 0;

}

//Accessor method for club name

public String getClubName() {

return clubName;

}

//Accessor method for university

public String getUniversity() {

return university;

}

//Accessor method for number of members

public int getNumberOfMembers() {

return numberOfMembers;

}

//mutator/modifider method for club name

public void setClubName(String someClubName) {

clubName = someClubName;

}

//mutator/modifider method for university

public void setUniversity(String someUniversity) {

university = someUniversity;

}

//mutator/modifider method for number of members

public void setNumberOfMembers(int someNumber) {

numberOfMembers = someNumber;

}

//toString() method returns a string containg its name, number of members, and

university

public String toString() {

String result = "\nClub Name:\t\t" + clubName

+ "\nNumber Of Members:\t" + numberOfMembers

+ "\nUniversity:\t\t" + university

+ "\n\n";

return result;

}

}

Explanation:

4 0
4 years ago
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