Answer:
The number of games must a store sell in order to be eligible for a reward is 135.
Step-by-step explanation:
Let the random variable <em>X</em> represent the number of video games sold in a month by the sores.
The random variable <em>X</em> has a mean of, <em>μ</em> = 132 and a standard deviation of, <em>σ</em> = 9.
It is provided that the company is looking to reward stores that are selling in the top 7%.
That is,
.
The <em>z</em>-score related to this probability is, <em>z</em> = 1.48.
Compute the number of games must a store sell in order to be eligible for a reward as follows:



Thus, the number of games must a store sell in order to be eligible for a reward is 135.
It should be about 16.67% (or 17%) of it.
Answer:
105.12
Step-by-step explanation:
Answer:115 apex
Step-by-step explanation:
The average rate of change is calculated as the slope of the line between the two points on the graph. Since at x = 1, y = -3, and at x = 3, y = 1, these are the two points which we calculate the slope from. Using the formula
m = (y2 - y1)/(x2 - x1)
m = (1 - (-3))/(3 - 1)
m = 4/2
m = 2
Therefore the slope, or the average rate of change, between these points is 2.