Step-by-step explanation:
since both objects and sides are similar, you can set each side equal, then you cross multiply, and do subtraction, then find x.
Answer:
When you set the function equal to zero, the solution is x = 3; therefore, the graph has an x-intercept at x = 3.
Step-by-step explanation:
The given function is
.
So, for real zeros and x-intercept, the y-coordinate must be equal to zero.
Then it becomes
⇒ x - 2 = 1 {Since log 1 = 0}
⇒ x = 3
Therefore, when you set the function equal to zero, the solution is x = 3; therefore, the graph has an x-intercept at x = 3. (Answer)
Answer:
There will be a total 40 jumps.
Step-by-step explanation:
Every jump a game piece makes measures
.
Now, the piece starts at point A = 7 and jumps to the right.
So, the piece will jump over B = 24 after
≈ 20 complete jumps.
Then it switches direction to the left and the piece then stops at point A.
So, there will be a total (20 + 20) = 40 jumps. (Answer)
9514 1404 393
Answer:
90° CCW
Step-by-step explanation:
The slope of BA is -1/3. The slope of BA' is 3, so the slopes are opposite reciprocals of one another. These segments are perpendicular, meaning the angle between them is 90°.
Point A' has been rotated 90° CCW about point B.
It’s called the radicand I think