Answer:
Switches break up collision domains and routers break up broadcast domains.
Explanation:
- Collision domain depicts the part within a network where a collision can happen.
- Collision occurs when two hosts transmit data packet at the same time within a network. Theses packets collide and the hosts have to resend the data after some time.
- Too many collisions can result in slow traffic speed and can effect network performance.
- So switches break up collision domains between the devices on a network and each port in a switch depicts a collision domain. This reduces the chance of packet collisions between the devices or hosts.
- When data is to be sent to a host, the switch keeps that data frame and waits for availability of the destination host before sending the data frame.
- Moreover full duplex switch mode there is not chance of collision as the transmitting path on one host is the receiving path on other host.
- Broadcast domain contains all the hosts that can reach each other at the Data Link layer via broadcast.
- Routers break up broadcast domains as routers contain separate broadcast domains for each interface.
- Routers do not forward broadcasts from one broadcast domain to other and drop the packet when they detect a broadcast address.
Could you be more specific? So I can help you in the best way I can.
The CPU, or central processing unit, is the hardware that takes most of the load when running a program. It will perform complex calculations and execute every instruction as the program continues.
The GPU, or graphics procession unit, is the hardware that could also play a major roll in calculating the instructions to execute a program, though this depends on how graphically intensive the program is. For example, games would use a lot more GPU power than say a simple calculator application.