Answer:
6 · 10⁻³
Step-by-Step Explanation:
The number 6 time 10 to the power -3 is 6 · 10⁻³ in standard form.
Answer:
Here is one idea:
You can use a regression line to predict what will happen at a time not given by your data. You can use it to make predictions about future times.
Here is another one:
The equation for the regression line or even the graph of can tell us if the data is increasing as we move through future times or if it is decreasing as we move through future times.
Try to come up with one of your own so you can have three. :)
The time on this analog clock is: 7:31
Answer:
130°
Step-by-step explanation:
In the picture attached, the rectangle can be seen.
We know that m∠BAC = 50°, then m∠ADB is also 50°. m∠AOE must be 180° - 90° - 50° = 40°, and m∠OAD = 90° - 50° = 40°, then m∠DOA = 180° - 40° - 50° = 90°. Finally m∠EOD = m∠DOA + m∠AOE = 90° + 40° = 130°
Answer:
The system is:




Step-by-step explanation:
The variables of your equations are:


The constraints, which become inequalities are:
<em><u>1. The total cost cannot be greater than 1,000 gold</u></em>
- Cost of training m number of marines at 50 gold a piece:

- Cost of purchasing u number of research weapon upgrades at 200 gold per upgrade:


- The cost is limited to 1,000 gold that you are given:

That is the first inequality of your system
<em><u>2. The game allows a maximum of three upgrades:</u></em>
- This sets an upper bound for the variable:

- Add the reasonable constraint that the number of upgrades cannot no be negative:

<em><u>3. You know that you need at least ten marines trained to survive </u></em>
- This sets a lower bound for the variable:

And those are all the four inequalities that form your <em>system to describe the number of marines and the number of upgrades you can train/purchae in the game:</em>



