Answer:
Reference
Explanation:
Variables provide reference to the stored data value.
For example:
int i = 0;
Here i is a variable of type int with an initial value of 0. i is a reference to this stored value 0. Now if I want to update the data, I can do so using this reference.
i = 1;
Now the reference is used to manipulate the stored data and change it to 1. In a similar manner all updates to the value can be done using the variable reference.
Answer:
Case-based reasoning.
Explanation:
A database management system (DBMS) can be defined as a collection of software applications that typically enables computer users to create, store, modify, retrieve and manage data or informations in a database. Generally, it allows computer users to efficiently retrieve and manage their data with an appropriate level of security.
A data dictionary can be defined as a centralized collection of information on a specific data such as attributes, names, fields and definitions that are being used in a computer database system.
In a data dictionary, data elements are combined into records, which are meaningful combinations of data elements that are included in data flows or retained in data stores.
This ultimately implies that, a data dictionary found in a computer database system typically contains the records about all the data elements (objects) such as data relationships with other elements, ownership, type, size, primary keys etc. This records are stored and communicated to other data when required or needed.
Basically, when a database management system (DBMS) receives data update requests from application programs, it simply instructs the operating system installed on a server to provide the requested data or informations.
Case-based reasoning is a problem-solving technique where each problem in a database is stored with a description and keywords that identify it. It is typically based on cognitive science and artificial intelligence.
A type of animated character that represents a user in the virtual world, which is used to move throughout the world and interact with other characters and objects is called an <u>avatar</u>.
<h3>What is an avatar?</h3>
An avatar can be defined as a type of animated character that is designed and developed by a software developer to represent a user or player in the virtual world, which is used to move throughout the world and interact with other characters and objects.
In gaming technology and software development, an avatar is typically used to denote a user's (player's) character in the gaming world, virtual world or computer-simulated environment, either in two-dimensional (2D) or three-dimensional (3D).
Read more on avatar here: brainly.com/question/26479902
Its B i think hope this helps !
Answer:
import java.util.*;
public class MyClass {
public static void main(String args[]) {
Scanner input = new Scanner(System.in);
System.out.print("Input a word: ");
String userinput = input.nextLine();
for(int i =0;i<userinput.length();i+=2) {
System.out.print(userinput.charAt(i));
}
}
}
Explanation:
This line prompts user for input
System.out.print("Input a word: ");
This declares a string variable named userinput and also gets input from the user
String userinput = input.nextLine();
The following iterates through every other character of userinput from the first using iteration variable i and i is incremented by 2
for(int i =0;i<userinput.length();i+=2) {
This prints characters at i-th position
System.out.print(userinput.charAt(i));