In The Giver sameness is the idea that everything must be the same and that people should not be different from one another. It's when things are not the same that creates problems. For example, the people in Jonas' world realized that unpredictable weather caused problems/. The Giver creates an environment of sameness when the people have no emotions, no choice, and they don't see color. The Giver creates an environment of sameness by making the people not see color. Everyone sees black and white.
In this case, it could mean a site or receptacle where something may be stored.
1. Finished
2.I’ve got used to
3. I’ve really got into
4. I really got into hockey
5. Did you finish
6. Did you get
7. I haven’t seen
C. Thesaurus
Dictionary's are used to find the definitions of words.
Spell check is used to correct incorrect spelling
Wikipedia is used to learn about the meanings and backgrounds of things
Well it probably would be the secound one most people usaly would say the goverment and so do i.