Answer:
A: shift in user's role from the passive consumer of content to its creator
Explanation:
During the phase of Web 2.0, consumers evolved from just been highly informed and socially connected (in other words, they evolved from being just passive consumers) to a more engaged and empowered consumer. This implied that consumers could easily adapt to new technologies to meet individual needs and create an emotional bond with brands. They evolved from passive consumers to being the creators of what they wanted to meet their specific needs.
Answer:
overwatch and dead by daylight
A.) Those that work in the Printing Technology pathway are typically "<span>self-employed, and work indoors"
Hope this helps!</span>
Answer:
public class MagicSquare {
public static void main(String[] args) {
int[][] square = {
{ 8, 11, 14, 1},
{13, 2, 7,12},
{ 3, 16, 9, 6},
{10, 5, 4, 15}
};
System.out.printf("The square %s a magic square. %n",
(isMagicSquare(square) ? "is" : "is not"));
}
public static boolean isMagicSquare(int[][] square) {
if(square.length != square[0].length) {
return false;
}
int sum = 0;
for(int i = 0; i < square[0].length; ++i) {
sum += square[0][i];
}
int d1 = 0, d2 = 0;
for(int i = 0; i < square.length; ++i) {
int row_sum = 0;
int col_sum = 0;
for(int j = 0; j < square[0].length; ++j) {
if(i == j) {
d1 += square[i][j];
}
if(j == square.length-i-1) {
d2 += square[i][j];
}
row_sum += square[i][j];
col_sum += square[j][i];
}
if(row_sum != sum || col_sum != sum) {
return false;
}
}
return d1 == sum && d2 == sum;
}
}