Answer:
In Java:
import java.util.*;
public class Main{
public static void main(String[] args) {
Scanner input = new Scanner(System.in);
String isbn;
System.out.print("First 1:2 digits: ");
isbn = input.nextLine();
if(isbn.length()==12){
int chksum = 0;
for(int i = 0; i<12;i++){
if((i+1)%2==0){ chksum+= 3 * Character.getNumericValue(isbn.charAt(i)); }
else{ chksum+=Character.getNumericValue(isbn.charAt(i)); } }
chksum%=10;
chksum=10-chksum;
if(chksum==10){
System.out.print("The ISBN-13 number is "+isbn+"0");}
else{
System.out.print("The ISBN-13 number is "+isbn+""+chksum); } }
else{
System.out.print("Invalid Input");
} }}
Explanation:
See attachment for explanation where comments are used to explain each line
Answer:
It uses simple words and symbols to communicate the design of a program
Explanation:
A software can be defined as a set of executable instructions (codes) or collection of data that is used typically to instruct a computer on how to perform a specific task and solve a particular problem.
A software development life cycle (SDLC) can be defined as a strategic process or methodology that defines the key steps or stages for creating and implementing high quality software applications. There are seven (7) main stages in the creation of a software and these are;
1. Planning.
2. Analysis.
3. Design.
4. Development (coding).
5. Testing.
6. Implementation and execution.
7. Maintenance.
A pseudocode refers to the description of the steps contained in an algorithm using a plain or natural language. Also, a pseudocode gives a summary of the steps adopted during a software development process using simple (concise) words and symbols.
This ultimately implies that, a pseudocode uses simple words and symbols to communicate the design of a program.
Some options are add to dictionary, ignore once, ignore all, autocorrect, change, and change all.
Answer:
Negative transfer of learning
Explanation:
Negative transfer of learning occur when the knowledge you've acquired in the past is/are interfering with the one(s) you are currently acquiring.
Example: learning a new language that have some differences in pronunciation from the previous one, changing from a right-sided vehicles to a left-sided vehicles etc.