The recommended secure protocol for voice and video applications is the Secure<span> Real-time Transport </span>Protocol<span> (SRTP) protocol. SRTP is a Real-time Transport </span>Protocol (RTP) profile used to to provide encryption, message authentication and integrity.
The default cipher of SRTP is the Advanced Encryption Standard<span> (AES) .</span>
Least privilege is the data access principle that ensures to unnecessary access to data exists by regulation members so that can perform only minimum data manipulation necessary. The principle of least privilege or as called as POLP is the run-through of controlling access to the minimal level that will permit normal functioning. The norm of least privilege interprets to giving people the lowermost level of user right that they can have and still do their jobs. The principle is also functional to things other than people as well as programs and processes. It is created in the US department of defense in the 1970’s and aimed to limit the potential damage of any security breach either accidental or malicious.
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In the C programming language, you can't determine the array size from the parameter, so you have to pass it in as an extra parameter. The solution could be:
#include <stdio.h>
void swaparrayends(int arr[], int nrElements)
{
int temp = arr[0];
arr[0] = arr[nrElements - 1];
arr[nrElements - 1] = temp;
}
void main()
{
int i;
int myArray[] = { 1,2,3,4,5 };
int nrElements = sizeof(myArray) / sizeof(myArray[0]);
swaparrayends(myArray, nrElements);
for (i = 0; i < nrElements; i++)
{
printf("%d ", myArray[i]);
}
getchar();
}
In higher languages like C# it becomes much simpler:
static void Main(string[] args)
{
int[] myArray = {1, 2, 3, 4, 5};
swaparrayends(myArray);
foreach (var el in myArray)
{
Console.Write(el + " ");
}
Console.ReadLine();
}
static void swaparrayends(int[] arr)
{
int temp = arr[0];
arr[0] = arr.Last();
arr[arr.Length - 1] = temp;
}