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ludmilkaskok [199]
3 years ago
5

30 POINTS!!

Computers and Technology
1 answer:
Snowcat [4.5K]3 years ago
5 0

Answer:

paragraph or by a break line space

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Which tool uses images and other visual elements to provide artistic
timofeeve [1]

Two of the tool that uses images as well as other visual elements are;

Adobe Illustrator and Adobe Photoshop.

<h3>What are tools for designing?</h3>

Designing tools are the software that is been use to provide artistic inspiration  and used for different purpose of design.

These tools are very interesting and they provide artistic inspiration to programmers who are designing a program.

Learn more about tools at:

brainly.com/question/11013757

3 0
3 years ago
Read the following scenario. How might Sarah correct successfully complete her task?
nexus9112 [7]

Answer:

Explanation:

A: To permanently remove a file from her computer, Sarah doubled-clicked on the My Computer icon and searched for her file under the “Uninstall or change a program” menu option.

or

b: empty the recycle bin : You can permanently delete a program file installed in the computer by following the procedure in option A. The option above will take you to the control panel and you'll be able to select the program you'd want to permanently remove. If you had initially deleted a file like a picture or a document or anything else that you necessarily do not need, it will go to recycle bin. You can head over there and select the Empty the Recycle Bin option to permanently delete the file.

4 0
3 years ago
Match the organelles to their functions.
noname [10]

Answer:

I. Smooth endoplasmic reticulum.

II. Golgi apparatus.

III. Lysosomes.

IV. Nucleus.

Explanation:

A cell can be defined as the fundamental or basic functional, structural and smallest unit of life for all living organisms. Some living organisms are unicellular while others are multicellular in nature.

A unicellular organism refers to a living organism that possess a single-cell while a multicellular organism has many (multiple) cells.

Generally, cells have the ability to independently replicate themselves. In a cell, the "workers" that perform various functions or tasks for the survival of the living organism are referred to as organelles.

Some examples of cell organelles with their respective functions in all living organisms such as trees, birds, and bacteria include;

1. Nucleus : it controls all the activities taking place in the cell and the synthesis of proteins. Thus, it's the organelle that commands other organelles.

2. Mitochondria : it provides all the energy required in the cell by transforming energy forms.

3. Lysosomes : they are responsible for absorbing materials and breaking the materials taken in by the cells. Thus, it digests foreign material.

4. Chromosomes : they give sets of instructions for the synthesis of products.

5. Ribosomes : they are involved in the build up of proteins.

6. Smooth Endoplasmic Reticulum : this is where the ribosomes perform their tasks. Thus, it produces lipids and fats.

7. Cytoskeleton : they help to maintain and support the shape of the cells.

8. Vesicles : they ensure proteins are properly transported to the right and exact location.

9. Golgi apparatus : it prepares the protein for export by chemically tagging them. Also, this organelle produces lysosomes.

10. Cell membrane : is the wall of the cell and typically controls what leaves and enters the cell.

7 0
3 years ago
Create a geometry application For this exercise you will create a module named ‘shapes.py’ and a program that uses it. The modul
Maurinko [17]

Answer:

See explaination

Explanation:

# shapes.py

import math class Circle: def __init__(self, radius = 0): self.__radius = radius self.__area = math.pi * self.__radius ** 2 self.__circumference = 2 * math.pi * self.__radius def set_radius(self, radius): self.__radius = radius self.__area = math.pi * self.__radius ** 2 self.__circumference = 2 * math.pi * self.__radius def get_radius(self): return self.__radius def get_area(self): return self.__area def get_circumference(self): return self.__circumference class Rectangle: def __init__(self, length = 0, breadth = 0): self.__length = length self.__breadth = breadth self.__calc_area() self.__calc_perimeter() def __calc_area(self): self.__area = self.__length * self.__breadth def __calc_perimeter(self): self.__perimeter = 2 * (self.__length + self.__breadth) def set_length(self, length): self.__length = length self.__calc_area() self.__calc_perimeter() def set_breadth(self, breadth): self.__breadth = breadth self.__calc_area() self.__calc_perimeter() def get_length(self): return self.__length def get_breadth(self): return self.__breadth def get_area(self): return self.__area def get_perimeter(self): return self.__perimeter

# testShapes.py (Main program)

import shapes if __name__ == "__main__": print("a. Circle") print("b. Rectangle") choice = input("\nChoose a Shape to continue: ") if choice == "a": radius = int(input("\nEnter Radius of the Circle: ")) myCircle = shapes.Circle(radius) print("\nArea of Circle:", myCircle.get_area()) print("Circumference of Circle:", myCircle.get_circumference()) reset = input("Do you want to change Radius (y/n): ") if reset == "y" or reset == "Y": radius = int(input("\nEnter new Radius of the Circle: ")) myCircle = shapes.Circle(radius) print("\nArea of Circle:", myCircle.get_area()) print("Circumference of Circle:", myCircle.get_circumference()) elif choice == "b": length = int(input("\nEnter length of Rectangle: ")) breadth = int(input("Enter breadth of Rectangle: ")) myRectangle = shapes.Rectangle(length, breadth) print("\nArea of Rectangle:", myRectangle.get_area()) print("Perimeter of Rectangle:", myRectangle.get_perimeter()) reset = input("Do you want to change Length and Breadth (y/n): ") if reset == "y" or reset == "Y": length = int(input("\nEnter new length of Rectangle: ")) breadth = int(input("Enter new breadth of Rectangle: ")) myRectangle = shapes.Rectangle(length, breadth) print("\nArea of Rectangle:", myRectangle.get_area()) print("Perimeter of Rectangle:", myRectangle.get_perimeter()) else: print("Invalid choice!!! \'", choice, "\'\nExiting...")

7 0
3 years ago
. In the BorderLayout class, what are NORTH, SOUTH, EAST, WEST, and CENTER?
ycow [4]

Answer:

A BorderLayout corresponds to a layout type where the components are organized along geographical directions represented by NORTH, SOUTH, EAST, WEST, and CENTER.

Explanation:

The layout class is awt determines the actual placement of components in the user interface. BorderLayout is a layout where the components are organized along geographical directions represented by NORTH, SOUTH, EAST, WEST, and CENTER. For example:

Panel p = new Panel();

p.setLayout(new BorderLayout());

p.add(new TextArea(), BorderLayout.CENTER);

p.add(new Button("Close"), BorderLayout.SOUTH);

This code segment will add a textarea at the CENTER of the interface and a button 'Close' towards the SOUTH.

8 0
3 years ago
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