<span>the three fundamental elements of an effective security program for information systems are Identification, Authentication and Authorization.The access control creates the user and assigns the rights to resources and authorization is giving permissions to the users to access the resources.The user who wants to enter the system should have a valid data t enter the system like password, fingerprint or any other type of recognition.</span>
Answer:
Two dimensional thinking implies concepts that are flat or only partially representative of the whole. Three dimensional thinking implies the first part of 2d thinking conjoined with intersecting dimensions rendering a deeper field of meaning.
Explanation:
Answer:
TRUE
Explanation:
TRUE - A recipe for deducing the square root involves guessing a starting value for y. Without another recipe to be told how to pick a starting number, the computer cannot generate one on its own.
This is a tough question. I’m not sure if I’ll get it right but I’ll try.
Data structures used for file directories typically have a hierarchical tree structure, referred to as a directory structure. The tree has a root directory, and every file in that system has a unique path.
The simplest method of implementing a directory is to use a linear list of file names with pointers to the data blocks. But another way that you can format a file directory is by using a hash table. With this method, the linear list stores the directory entries, but a hash data structure is also used. The hash table takes a value computed from the file name and return the pointer to the file name any linear list.
So I think it’s C. But I’m not 100% sure.
I hope that helps.
Answer:
See explaination
Explanation:
#include <iostream>
using namespace std;
class Circle{
// private member variable named radius
private:
double radius;
// get function for radius
public:
double getRadius(){
return radius;
}
// set function for radius
void setRadius(double rad){
radius=rad;
}
// returning area = 3.14159 * radius * radius
double getArea(){
return (3.14159 * radius * radius);
}
};
// Sample run
int main()
{
// Declaring object of Circle
Circle myCircle;
myCircle.setRadius(5);
// printing radius of circle
cout<<"Radius of circle is: "<<(myCircle.getRadius())<<endl;
// printing area of circle
cout<<"Area of circle is: "<<(myCircle.getArea())<<endl;
return 0;
}